Using PagedGeometry with MORGRE in visual studio 2008

Nyphur

28-08-2008 19:11:01

I've got a few questions about PagedGeometry.

1) Does PagedGeometry work with MOGRE or just OGRE?
2) Is there a quick way to get PagedGeometry to work with MOGRE?
3) I'm using visual studio 2008 Express edition and it doesn't seem to recognise the project format that PagedGeometry comes in. Is there a version which opens in 2008 or must it be compiled in 2005?

I appreciate any answers (besides "read the wiki", which I've obviously already done if I'm posting here). If I can't use pagedgeometry, I'm going to have to write a similar app from scratch so it'll save me a lot of time.

syedhs

29-08-2008 09:16:31

I am not sure if there is an existing port of Forest addon to Mogre, but if it doesn't exist then all you need to learn is how to port this addon to Mogre.

I dont think it is complicated, it takes much less effort to do it than doing a similar library from scratch.


3) I'm using visual studio 2008 Express edition and it doesn't seem to recognise the project format that PagedGeometry comes in. Is there a version which opens in 2008 or must it be compiled in 2005?

There is always a backward compatibility which means VC2008 should be able to open VC2005 project.

Nyphur

29-08-2008 10:05:41

I am not sure if there is an existing port of Forest addon to Mogre, but if it doesn't exist then all you need to learn is how to port this addon to Mogre.

I dont think it is complicated, it takes much less effort to do it than doing a similar library from scratch.

I was going to do this but I switched from MOGRE to XNA this morning under advice from a friend and I think I won't be using OGRE any more. Don't get me wrong, OGRE's fantastic and some of the community add-ons are impressive but the documentation and tutorials are terrible and that's what I need most right now. I think I'll keep using XNA, it's extremely well documented and it doesn't feel like an uphill struggle to get stuff done in it.

syedhs

29-08-2008 13:34:44

Good luck! :)