trnrez
24-11-2009 23:07:04
I am creating a scene that uses a 129x129 height map and the problem I am getting is that when I go to place objects at a specific x,y value they are sometimes under the terrain. From what I can tell the value I am getting back from getHeight() is off compared to the mesh height at that point. I attached some screenshots to hopefully help with trying to explain the issue. If this isn't very clear please let me know and I will try to explain more.