flat terrains

bart123

12-03-2008 05:58:05

hi,
First of all i must to say,I'm newbie in OGRE. After this my question:
How i can put a terrain flat (like a paper) and then use setWorldGeometry??

One other thing, how i can get the position of one cube with the intersection of RaySceneQuery using movable??

thanks ;)

CABAListic

12-03-2008 12:29:28

I have no idea what you mean. With ETM you don't use setWorldGeometry at all, or if you do it's nothing to do with ETM. And what do you mean with cubes?

bart123

12-03-2008 14:16:33

I have no idea what you mean. With ETM you don't use setWorldGeometry at all, or if you do it's nothing to do with ETM. And what do you mean with cubes?



i'm doing the floor with the mesh cube only changing the texture and i want know if instead using this mesh could i set the terrain like a worldgeometry.

SongOfTheWeave

15-03-2008 20:28:05

i'm doing the floor with the mesh cube only changing the texture and i want know if instead using this mesh could i set the terrain like a worldgeometry.

The short answer is no.

The long answer is that you probably need to read up on scene managers (specifically TSM) vs ETM and figure out exactly what you're trying to do. Your question, as you've asked it, doesn't make any sense within the context of using ETM.