azmeuk
17-02-2009 12:31:00
Hello World
I'm using ETL with wxOgre ( http://owlet.sourceforge.net/wxogre/ ) and I'm getting trouble. In fact the problem is very simple but I have absolutely no idea of how I can solve it, and why I have this problem. When I load a heightmap terrain, or a plane terrain, if I move the camera, everything works well. But now if I deform a part of the terrain, and try to move the camera again, it moves slowly, and it's laggy. You can have a look at the code here and at a video showing the issue here : http://azmeuk.fr/upload/files/etl_issue.ogv
Do you have an idea of what is causing that, and how to solve it ? Do you need more precisions ?
Thanks for your help
I'm using ETL with wxOgre ( http://owlet.sourceforge.net/wxogre/ ) and I'm getting trouble. In fact the problem is very simple but I have absolutely no idea of how I can solve it, and why I have this problem. When I load a heightmap terrain, or a plane terrain, if I move the camera, everything works well. But now if I deform a part of the terrain, and try to move the camera again, it moves slowly, and it's laggy. You can have a look at the code here and at a video showing the issue here : http://azmeuk.fr/upload/files/etl_issue.ogv
Do you have an idea of what is causing that, and how to solve it ? Do you need more precisions ?
Thanks for your help