Zero23
09-04-2009 16:19:42
Hi
I have some problems with OpenGL and ETM, the same code work perfect with DX, but when I use OpenGL to deform the terrain, its over ... a 100% cpu for my application. I use the code from the Demo!
Then I have a question for Terrain creation, its normal that it cost some time to create a new map? 512x512 size?
Then I want to know which license you nice Brushes and Textures have
And at least , for paging do you want to you(Cabalistic) use the system from sindbad or? Will ETM and sindbads paging work together? Or have we or you to write a plugin to get this 2 system to work together.
This was a lot of questions I hope someone can help me.
Zero
I have some problems with OpenGL and ETM, the same code work perfect with DX, but when I use OpenGL to deform the terrain, its over ... a 100% cpu for my application. I use the code from the Demo!
Then I have a question for Terrain creation, its normal that it cost some time to create a new map? 512x512 size?
Then I want to know which license you nice Brushes and Textures have
And at least , for paging do you want to you(Cabalistic) use the system from sindbad or? Will ETM and sindbads paging work together? Or have we or you to write a plugin to get this 2 system to work together.
This was a lot of questions I hope someone can help me.
Zero