What Source Should I Use?

NinjaSaru

07-05-2009 03:55:10

I'm a little confused. I first downloaded the source from http://downloads.oddbeat.de/ETMv2.3.1_source.zip at http://www.oddbeat.de/wiki/etm. But then I found the SVN repository at svn://oddbeat.de/etl/trunk through this forum. As described, it appears that the SVN repo is more recent (has more source files). But it does not have the Visual Studio sln/vcproj files that I used in ETMv2.3.1_source.zip. In fact, the whole directory structure looks very different. So what exactly is the difference between the SVN version and the zip version that I downloaded?

This is all coming from the fact that I have made some corrections to the Visual Studio files (there were some missing include/lib paths) and I want to contribute those files back to the project. And so it makes sense to push them back up to SVN, but the repository that I found doesn't even have them and seems to be very different.

After I figure this stuff out, I would like to update the Ogre wiki page with the info (http://www.ogre3d.org/wiki/index.php/ETM doesn't mention anything about the SVN repository).

CABAListic

07-05-2009 21:32:40

The ETM zip file is the latest stable version. SVN contains a rewrite (called ETL v3) which is not stable and, in its current form, never will be. Therefore I don't want to spread the svn link any further :)

NinjaSaru

08-05-2009 01:29:29

Okay, Thanks!
I can just give you my project files if you want them, but I should probably figure out this problem (http://www.ogre3d.org/addonforums/viewtopic.php?f=16&t=9970) first.

pra

15-05-2009 18:25:15

The ETM zip file is the latest stable version. SVN contains a rewrite (called ETL v3) which is not stable and, in its current form, never will be. Therefore I don't want to spread the svn link any further :)
does this mean, ETL is dead? :(

CABAListic

15-05-2009 20:14:34

In its current form, yes. See here: viewtopic.php?f=16&t=9790