artn3r
15-12-2009 22:21:36
I am running ogreoggsound in python-ogre, and i get no 3d sound experience at all.
im on a macbook pro 4.1 with a realtek chip, latest realtek driver (2.39) installed,
windows 7 ult. x64. all sounds have the same volume, they do not fade of with distance,
i think its mono too.
This is my log:
this is how i create the scene:
i also tried the ogreal demos, there is no 3d audio too.
please help,
thanks
Christian
im on a macbook pro 4.1 with a realtek chip, latest realtek driver (2.39) installed,
windows 7 ult. x64. all sounds have the same volume, they do not fade of with distance,
i think its mono too.
This is my log:
*****************************************
*** --- Initialising OgreOggSound --- ***
*** --- OgreOggSound v1.13 --- ***
*****************************************
*** --- OpenAL version 1.1
*** --- AVAILABLE DEVICES --- ***
*** --- Generic Software
*** --- Choosing: Generic Software (Default device)
*** --- OpenAL Device successfully created
*** --- OpenAL Context successfully created
*** --- SUPPORTED FORMATS
*** --- AL_FORMAT_MONO16 -- Monophonic Sound
*** --- AL_FORMAT_STEREO16 -- Stereo Sound
*** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
*** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
*** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
*** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
*** --- EFX Detected
*** --- 1 Auxiliary Effect Slot(s)
*** --- 1 Auxiliary Send(s) per Source
*** --- EFFECTS SUPPORTED:
*** --- 'Reverb' Support: YES
*** --- 'EAX Reverb' Support: YES
*** --- 'Chorus' Support: NO
*** --- 'Distortion' Support: NO
*** --- 'Echo' Support: NO
*** --- 'Flanger' Support: NO
*** --- 'Frequency shifter' Support: NO
*** --- 'Vocal Morpher' Support: NO
*** --- 'Pitch shifter' Support: NO
*** --- 'Ring modulator' Support: NO
*** --- 'Autowah' Support: NO
*** --- 'Compressor' Support: NO
*** --- 'Equalizer' Support: NO
*** --- FILTERS SUPPORTED:
*** --- 'Low Pass' Support: YES
*** --- 'High Pass' Support: NO
*** --- 'Band Pass' Support: NO
*** --- XRAM NOT Detected
*** --- EAX 2.0 Detected
*** --- Created 100 sources for simultaneous sounds
*** --- Using BOOST threads for streaming
*** --- Recording devices available:
***--- 'Mikrofon (Realtek High Definiti'
***--- 'Realtek Digital Input (Realtek '
*****************************************
*** --- OgreOggSound Initialised --- ***
*****************************************
this is how i create the scene:
self.soundmanager = ogreoggsound.OgreOggSoundManager()
self.listener = SoundListener(self.main, self) #framelistener updates the soundmanager
self.soundmanager.init()
self.main.player.nodeOgre.attachObject(self.soundmanager.getListener()) # my movig player, camera is attached to it
nn = self.main.renderer.sceneManager.createSceneNode("test")
nn.setPosition(ogre.Vector3(0,0,0))
self.newSound = self.soundmanager.createSound("s", "Kalimba.mp3.wav", False, False, True)
if self.newSound:
sNode=nn
sNode.attachObject(self.newSound);
self.newSound.setMaxDistance(300);
self.newSound.setReferenceDistance(100);
self.newSound.play();
return self.newSound
i also tried the ogreal demos, there is no 3d audio too.
please help,
thanks
Christian