Rambus
18-08-2010 23:24:08
Hello,
In OgreOggISound.h there are many setters like setMaxDistance, setRolloffFactor, setReferenceDistance with no corresponding getter.
Is this purposeful? Before I implement the getters myself I was wondering if there was any reason for the absence of getters?
In OgreOggISound.h there are many setters like setMaxDistance, setRolloffFactor, setReferenceDistance with no corresponding getter.
Is this purposeful? Before I implement the getters myself I was wondering if there was any reason for the absence of getters?