[help] CHC for occlusion...

sklug

24-11-2006 09:46:58

Greetings, I've been messing around with trying to get CHC to work, and so far no luck. I did a quick forum search and didn't find anything I was obviously doing wrong. I'm running with strictly landscape here so far, no objects added to the scene. When I run with CHC enabled for culling, none of my landscape appears.

I've spent quite a bit of time in the debugger, and added a bunch of logging, and it looks to me like the hardware occlusion queries are all returning 0 pixels changed. At first I was suspecting something was wrong with the octree, but it looks like frustrum culling uses the same tree, and it works fine.

Any thoughts are appreciated. I don't have a huge need for CHC, but I'm trying to learn about how it works. Though I've learned a lot with this digging into the code, I can't be sure it's the right things to learn, since it doesn't seem to actually work. :)

--sklug

davesh

27-11-2006 16:42:23

Any luck with this?

sklug

28-11-2006 02:51:51

No. Was hoping for someone who had used it successfully to reply. Moved on to other things for now.

--sklug

tuan kuranes

29-11-2006 14:21:15

Any thoughts are appreciated. I don't have a huge need for CHC, but I'm trying to learn about how it works. Though I've learned a lot with this digging into the code, I can't be sure it's the right things to learn, since it doesn't seem to actually work
Didn't test CHC for a while in PLSM2. I 'll check that.