Error in MapEditor

LordElessar

14-12-2006 19:19:20

Hello!!

Well... I am trying to run the map editor, but it crashes at this point

Material::TechniqueIterator Material::getTechniqueIterator(void)
{
return TechniqueIterator(mTechniques.begin(), mTechniques.end());
}


and generates the following logs
Ogre.log

16:24:44: Creating resource group General
16:24:44: Creating resource group Internal
16:24:44: Creating resource group Autodetect
16:24:44: Registering ResourceManager for type Material
16:24:44: Registering ResourceManager for type Mesh
16:24:44: Registering ResourceManager for type Skeleton
16:24:44: MovableObjectFactory for type 'ParticleSystem' registered.
16:24:44: Loading library OgrePlatform.dll
16:24:44: OverlayElementFactory for type Panel registered.
16:24:44: OverlayElementFactory for type BorderPanel registered.
16:24:44: OverlayElementFactory for type TextArea registered.
16:24:44: Registering ResourceManager for type Font
16:24:44: ArchiveFactory for archive type FileSystem registered.
16:24:44: ArchiveFactory for archive type Zip registered.
16:24:44: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov 9 2005
16:24:44: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
16:24:44: Registering ResourceManager for type HighLevelGpuProgram
16:24:44: Registering ResourceManager for type Compositor
16:24:44: MovableObjectFactory for type 'Entity' registered.
16:24:44: MovableObjectFactory for type 'Light' registered.
16:24:44: MovableObjectFactory for type 'BillboardSet' registered.
16:24:44: MovableObjectFactory for type 'ManualObject' registered.
16:24:44: MovableObjectFactory for type 'BillboardChain' registered.
16:24:44: MovableObjectFactory for type 'RibbonTrail' registered.
16:24:44: Loading library .\RenderSystem_Direct3D9
16:24:44: D3D9 : Direct3D9 Rendering Subsystem created.
16:24:44: D3D9: Driver Detection Starts
16:24:44: D3D9: Driver Detection Ends
16:24:44: Loading library .\RenderSystem_GL
16:24:44: OpenGL Rendering Subsystem created.
16:24:44: Loading library .\Plugin_ParticleFX
16:24:44: Particle Emitter Type 'Point' registered
16:24:44: Particle Emitter Type 'Box' registered
16:24:44: Particle Emitter Type 'Ellipsoid' registered
16:24:44: Particle Emitter Type 'Cylinder' registered
16:24:44: Particle Emitter Type 'Ring' registered
16:24:44: Particle Emitter Type 'HollowEllipsoid' registered
16:24:44: Particle Affector Type 'LinearForce' registered
16:24:44: Particle Affector Type 'ColourFader' registered
16:24:44: Particle Affector Type 'ColourFader2' registered
16:24:44: Particle Affector Type 'ColourImage' registered
16:24:44: Particle Affector Type 'ColourInterpolator' registered
16:24:44: Particle Affector Type 'Scaler' registered
16:24:44: Particle Affector Type 'Rotator' registered
16:24:44: Particle Affector Type 'DirectionRandomiser' registered
16:24:44: Particle Affector Type 'DeflectorPlane' registered
16:24:44: Loading library .\Plugin_BSPSceneManager
16:24:44: Registering ResourceManager for type BspLevel
16:24:44: Loading library .\Plugin_OctreeSceneManager
16:24:44: Loading library .\Plugin_CgProgramManager
16:24:44: *-*-* OGRE Initialising
16:24:44: *-*-* Version 1.2.4 (Dagon)
16:24:44: Creating resource group Bootstrap
16:24:44: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
16:24:44: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
16:24:44: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
16:24:44: Creating resource group PLSM2
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
16:24:44: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
16:24:44: D3D9 : RenderSystem Option: Anti aliasing = None
16:24:44: D3D9 : RenderSystem Option: Floating-point mode = Fastest
16:24:44: D3D9 : RenderSystem Option: Full Screen = No
16:24:44: D3D9 : RenderSystem Option: Rendering Device = ATI Mobility Radeon X1600
16:24:44: D3D9 : RenderSystem Option: VSync = No
16:24:44: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
16:24:45: D3D9 : Subsystem Initialising
16:24:45: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false
16:24:45: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
16:24:45: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
16:24:45: Registering ResourceManager for type Texture
16:24:45: Registering ResourceManager for type GpuProgram
16:24:45: RenderSystem capabilities
16:24:45: -------------------------
16:24:45: * Hardware generation of mipmaps: yes
16:24:45: * Texture blending: yes
16:24:45: * Anisotropic texture filtering: yes
16:24:45: * Dot product texture operation: yes
16:24:45: * Cube mapping: yes
16:24:45: * Hardware stencil buffer: yes
16:24:45: - Stencil depth: 8
16:24:45: - Two sided stencil support: yes
16:24:45: - Wrap stencil values: yes
16:24:45: * Hardware vertex / index buffers: yes
16:24:45: * Vertex programs: yes
16:24:45: - Max vertex program version: vs_3_0
16:24:45: * Fragment programs: yes
16:24:45: - Max fragment program version: ps_3_0
16:24:45: * Texture Compression: yes
16:24:45: - DXT: yes
16:24:45: - VTC: no
16:24:45: * Scissor Rectangle: yes
16:24:45: * Hardware Occlusion Query: yes
16:24:45: * User clip planes: yes
16:24:45: * VET_UBYTE4 vertex element type: yes
16:24:45: * Infinite far plane projection: yes
16:24:45: * Hardware render-to-texture: yes
16:24:45: * Floating point textures: yes
16:24:45: * Non-power-of-two textures: yes (limited)
16:24:45: * Volume textures: yes
16:24:45: * Multiple Render Targets: 4
16:24:45: * Point Sprites: yes
16:24:45: * Extended point parameters: yes
16:24:45: * Max Point Size: 256
16:24:45: ***************************************
16:24:45: *** D3D9 : Subsystem Initialised OK ***
16:24:45: ***************************************
16:24:45: ResourceBackgroundQueue - threading disabled
16:24:45: Particle Renderer Type 'billboard' registered
16:24:45: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
16:24:45: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
16:24:45: Parsing scripts for resource group Autodetect
16:24:45: Finished parsing scripts for resource group Autodetect
16:24:45: Parsing scripts for resource group Bootstrap
16:24:45: Parsing script OgreCore.material
16:24:45: Parsing script OgreProfiler.material
16:24:45: Parsing script Ogre.fontdef
16:24:45: Parsing script OgreDebugPanel.overlay
16:24:45: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:24:45: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:24:45: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
16:24:45: Font BlueHighwayusing texture size 512x512
16:24:45: Info: Freetype returned null for character 127 in font BlueHighway
16:24:45: Info: Freetype returned null for character 128 in font BlueHighway
16:24:45: Info: Freetype returned null for character 129 in font BlueHighway
16:24:45: Info: Freetype returned null for character 130 in font BlueHighway
16:24:45: Info: Freetype returned null for character 131 in font BlueHighway
16:24:45: Info: Freetype returned null for character 132 in font BlueHighway
16:24:45: Info: Freetype returned null for character 133 in font BlueHighway
16:24:45: Info: Freetype returned null for character 134 in font BlueHighway
16:24:45: Info: Freetype returned null for character 135 in font BlueHighway
16:24:45: Info: Freetype returned null for character 136 in font BlueHighway
16:24:45: Info: Freetype returned null for character 137 in font BlueHighway
16:24:45: Info: Freetype returned null for character 138 in font BlueHighway
16:24:45: Info: Freetype returned null for character 139 in font BlueHighway
16:24:45: Info: Freetype returned null for character 140 in font BlueHighway
16:24:45: Info: Freetype returned null for character 141 in font BlueHighway
16:24:45: Info: Freetype returned null for character 142 in font BlueHighway
16:24:45: Info: Freetype returned null for character 143 in font BlueHighway
16:24:45: Info: Freetype returned null for character 144 in font BlueHighway
16:24:45: Info: Freetype returned null for character 145 in font BlueHighway
16:24:45: Info: Freetype returned null for character 146 in font BlueHighway
16:24:45: Info: Freetype returned null for character 147 in font BlueHighway
16:24:45: Info: Freetype returned null for character 148 in font BlueHighway
16:24:45: Info: Freetype returned null for character 149 in font BlueHighway
16:24:45: Info: Freetype returned null for character 150 in font BlueHighway
16:24:45: Info: Freetype returned null for character 151 in font BlueHighway
16:24:45: Info: Freetype returned null for character 152 in font BlueHighway
16:24:45: Info: Freetype returned null for character 153 in font BlueHighway
16:24:45: Info: Freetype returned null for character 154 in font BlueHighway
16:24:45: Info: Freetype returned null for character 155 in font BlueHighway
16:24:45: Info: Freetype returned null for character 156 in font BlueHighway
16:24:45: Info: Freetype returned null for character 157 in font BlueHighway
16:24:45: Info: Freetype returned null for character 158 in font BlueHighway
16:24:45: Info: Freetype returned null for character 159 in font BlueHighway
16:24:45: Info: Freetype returned null for character 160 in font BlueHighway
16:24:45: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:24:45: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:24:45: Parsing script OgreLoadingPanel.overlay
16:24:45: Finished parsing scripts for resource group Bootstrap
16:24:45: Parsing scripts for resource group General
16:24:45: Parsing script Examples.program
16:24:45: Parsing script StdQuad_vp.program
16:24:45: Parsing script deferred.glsl.program
16:24:45: Parsing script deferred.hlsl.program
16:24:45: Parsing script deferred_post_debug.glsl.program
16:24:45: Parsing script deferred_post_debug.hlsl.program
16:24:45: Parsing script deferred_post_minilight.glsl.program
16:24:45: Parsing script deferred_post_minilight.hlsl.program
16:24:45: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
16:24:45: Error at line 29 of deferred_post_minilight.hlsl.program: Invalid param_named_auto attribute - An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
16:24:45: Parsing script deferred_post_multipass.glsl.program
16:24:45: Parsing script deferred_post_multipass.hlsl.program
16:24:45: Parsing script deferred_post_onepass.glsl.program
16:24:45: Parsing script deferred_post_onepass.hlsl.program
16:24:45: Parsing script BlackAndWhite.material
16:24:45: Parsing script Bloom.material
16:24:45: Parsing script DOF.material
16:24:45: Parsing script Embossed.material
16:24:45: Parsing script Example-DynTex.material
16:24:45: Parsing script Example-Water.material
16:24:45: Parsing script Example.material
16:24:45: Parsing script Examples-Advanced.material
16:24:46: Parsing script Glass.material
16:24:46: Parsing script HeatVision.material
16:24:46: Parsing script Hurt.material
16:24:46: Parsing script Invert.material
16:24:46: Parsing script Laplace.material
16:24:46: Parsing script MotionBlur.material
16:24:46: Parsing script Ocean.material
16:24:46: Parsing script OffsetMapping.material
16:24:46: Parsing script Ogre.material
16:24:46: Parsing script OldMovie.material
16:24:46: Parsing script OldTV.material
16:24:46: Parsing script Posterize.material
16:24:46: Parsing script RZR-002.material
16:24:46: Parsing script SharpenEdges.material
16:24:46: Parsing script Tiling.material
16:24:46: Parsing script facial.material
16:24:46: Parsing script hdr.material
16:24:46: Parsing script smoke.material
16:24:46: Parsing script deferred.material
16:24:46: Parsing script deferred_post_debug.material
16:24:46: Parsing script deferred_post_minilight.material
16:24:46: Parsing script deferred_post_multipass.material
16:24:46: Parsing script deferred_post_onepass.material
16:24:46: Parsing script deferreddemo.material
16:24:46: Parsing script fresnelenviron.material
16:24:46: Parsing script Examples.compositor
16:24:46: Parsing script sample.fontdef
16:24:46: Parsing script Example-Water.particle
16:24:46: Parsing script Example.particle
16:24:46: Parsing script smoke.particle
16:24:46: Parsing script Compositor.overlay
16:24:46: Parsing script DP3.overlay
16:24:46: Parsing script Example-CubeMapping.overlay
16:24:46: Parsing script Example-DynTex.overlay
16:24:46: Parsing script Example-Water.overlay
16:24:46: Parsing script Shadows.overlay
16:24:46: Finished parsing scripts for resource group General
16:24:46: Parsing scripts for resource group Internal
16:24:46: Finished parsing scripts for resource group Internal
16:24:46: Parsing scripts for resource group PLSM2
16:24:46: Finished parsing scripts for resource group PLSM2
16:24:46: WARNING: Mesh instance 'WaterMesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: Mesh: Loading ogrehead.mesh.
16:24:46: Texture: WeirdEye.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: Texture: GreenSkin.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: Texture: spheremap.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:24:46: D3D9 : ***** Dimensions altered by the render system
16:24:46: D3D9 : ***** Source image dimensions : 96x96
16:24:46: D3D9 : ***** Texture dimensions : 128x128
16:24:46: Texture: dirt01.jpg: Loading 1 faces(PF_B8G8R8,96x96x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
16:24:46: Texture: basic_droplet.png: Loading 1 faces(PF_B8G8R8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
16:24:46: Texture: Examples/Water/Circles: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:24:46: Win32Input8: DirectInput Activation Starts
16:24:46: Win32Input8: Establishing keyboard input.
16:24:46: Win32Input8: Keyboard input established.
16:24:46: Win32Input8: Initializing mouse input in immediate mode.
16:24:46: Win32Input8: Mouse input in immediate mode initialized.
16:24:46: Win32Input8: DirectInput OK.
16:24:46: Texture: cubescene.jpg: Loading 6 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,512x512x1.
16:24:46: WARNING: Mesh instance 'Circle#0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#2' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#3' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#4' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#5' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#6' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#7' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#8' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#9' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#10' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#11' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#12' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#13' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#14' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#15' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#16' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#17' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#18' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#19' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#20' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#21' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#22' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#23' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#24' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#25' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#26' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#27' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#28' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#29' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#30' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#31' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#32' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#33' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#34' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#35' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#36' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#37' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#38' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#39' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#40' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#41' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#42' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#43' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#44' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#45' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#46' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#47' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#48' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#49' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#50' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#51' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#52' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#53' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#54' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#55' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#56' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#57' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#58' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#59' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#60' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#61' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#62' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#63' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#64' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#65' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#66' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#67' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#68' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:46: WARNING: Mesh instance 'Circle#69' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#70' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#71' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#72' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#73' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#74' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#75' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#76' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#77' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#78' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#79' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#80' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#81' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#82' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#83' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#84' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#85' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#86' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#87' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#88' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:47: WARNING: Mesh instance 'Circle#89' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#90' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#91' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#92' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#93' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#94' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#95' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#96' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#97' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#98' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:48: WARNING: Mesh instance 'Circle#99' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
16:24:49: Unregistering ResourceManager for type BspLevel
16:24:49: *-*-* OGRE Shutdown
16:24:49: Unregistering ResourceManager for type Compositor
16:24:49: Unregistering ResourceManager for type Font
16:24:49: Unregistering ResourceManager for type Skeleton
16:24:49: Unregistering ResourceManager for type Mesh
16:24:49: Unregistering ResourceManager for type HighLevelGpuProgram
16:24:49: Unloading library .\Plugin_CgProgramManager
16:24:49: Unloading library .\Plugin_OctreeSceneManager
16:24:49: Unloading library .\Plugin_BSPSceneManager
16:24:49: Unloading library .\Plugin_ParticleFX
16:24:49: *** Stopping Win32GL Subsystem ***
16:24:49: Unloading library .\RenderSystem_GL
16:24:49: Render Target 'OGRE Render Window' Average FPS: 434.565 Best FPS: 466.533 Worst FPS: 402.597
16:24:49: D3D9 : Shutting down cleanly.
16:24:49: Unregistering ResourceManager for type Texture
16:24:49: Unregistering ResourceManager for type GpuProgram
16:24:49: D3D9 : Direct3D9 Rendering Subsystem destroyed.
16:24:49: Unloading library .\RenderSystem_Direct3D9
16:24:49: Unregistering ResourceManager for type Material
16:24:49: Unloading library OgrePlatform.dll

LordElessar

14-12-2006 19:20:57

plsm2 log

15:54:05: Creating resource group General
15:54:05: Creating resource group Internal
15:54:05: Creating resource group Autodetect
15:54:05: Registering ResourceManager for type Material
15:54:05: Registering ResourceManager for type Mesh
15:54:05: Registering ResourceManager for type Skeleton
15:54:05: MovableObjectFactory for type 'ParticleSystem' registered.
15:54:05: Loading library OgrePlatform.dll
15:54:05: OverlayElementFactory for type Panel registered.
15:54:05: OverlayElementFactory for type BorderPanel registered.
15:54:05: OverlayElementFactory for type TextArea registered.
15:54:05: Registering ResourceManager for type Font
15:54:05: ArchiveFactory for archive type FileSystem registered.
15:54:05: ArchiveFactory for archive type Zip registered.
15:54:05: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov 9 2005
15:54:05: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
15:54:05: Registering ResourceManager for type HighLevelGpuProgram
15:54:05: Registering ResourceManager for type Compositor
15:54:05: MovableObjectFactory for type 'Entity' registered.
15:54:05: MovableObjectFactory for type 'Light' registered.
15:54:05: MovableObjectFactory for type 'BillboardSet' registered.
15:54:05: MovableObjectFactory for type 'ManualObject' registered.
15:54:05: MovableObjectFactory for type 'BillboardChain' registered.
15:54:05: MovableObjectFactory for type 'RibbonTrail' registered.
15:54:05: Loading library .\RenderSystem_Direct3D9
15:54:06: D3D9 : Direct3D9 Rendering Subsystem created.
15:54:06: D3D9: Driver Detection Starts
15:54:06: D3D9: Driver Detection Ends
15:54:06: Loading library .\RenderSystem_GL
15:54:06: OpenGL Rendering Subsystem created.
15:54:06: Loading library .\Plugin_CgProgramManager
15:54:06: Loading library .\Plugin_ParticleFX
15:54:06: Particle Emitter Type 'Point' registered
15:54:06: Particle Emitter Type 'Box' registered
15:54:06: Particle Emitter Type 'Ellipsoid' registered
15:54:06: Particle Emitter Type 'Cylinder' registered
15:54:06: Particle Emitter Type 'Ring' registered
15:54:06: Particle Emitter Type 'HollowEllipsoid' registered
15:54:06: Particle Affector Type 'LinearForce' registered
15:54:06: Particle Affector Type 'ColourFader' registered
15:54:06: Particle Affector Type 'ColourFader2' registered
15:54:06: Particle Affector Type 'ColourImage' registered
15:54:06: Particle Affector Type 'ColourInterpolator' registered
15:54:06: Particle Affector Type 'Scaler' registered
15:54:06: Particle Affector Type 'Rotator' registered
15:54:06: Particle Affector Type 'DirectionRandomiser' registered
15:54:06: Particle Affector Type 'DeflectorPlane' registered
15:54:06: Loading library .\Plugin_PagingLandScapeSceneManager2
15:54:06: *-*-* OGRE Initialising
15:54:06: *-*-* Version 1.2.4 (Dagon)
15:54:06: Creating resource group Bootstrap
15:54:06: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
15:54:06: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
15:54:06: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
15:54:06: Creating resource group PLSM2
15:54:06: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 8
Function: FileSystemArchive::changeDirectory
Description: Cannot open requested directory ../../../../../ogreaddons/paginglandscape/Samples/Media/paginglandscape2.
File: ..\src\OgreFileSystem.cpp
Line: 141
Stack unwinding: <<beginning of stack>>
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/gui' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/models' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/overlays' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/materials' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/materials/scripts' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/materials/textures' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/materials/programs' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
15:54:06: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
15:54:06: D3D9 : RenderSystem Option: Anti aliasing = None
15:54:06: D3D9 : RenderSystem Option: Floating-point mode = Fastest
15:54:06: D3D9 : RenderSystem Option: Full Screen = No
15:54:06: D3D9 : RenderSystem Option: Rendering Device = ATI Mobility Radeon X1600
15:54:06: D3D9 : RenderSystem Option: VSync = No
15:54:06: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
15:54:07: D3D9 : Subsystem Initialising
15:54:07: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false
15:54:07: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
15:54:07: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
15:54:07: Registering ResourceManager for type Texture
15:54:07: Registering ResourceManager for type GpuProgram
15:54:07: RenderSystem capabilities
15:54:07: -------------------------
15:54:07: * Hardware generation of mipmaps: yes
15:54:07: * Texture blending: yes
15:54:07: * Anisotropic texture filtering: yes
15:54:07: * Dot product texture operation: yes
15:54:07: * Cube mapping: yes
15:54:07: * Hardware stencil buffer: yes
15:54:07: - Stencil depth: 8
15:54:07: - Two sided stencil support: yes
15:54:07: - Wrap stencil values: yes
15:54:07: * Hardware vertex / index buffers: yes
15:54:07: * Vertex programs: yes
15:54:07: - Max vertex program version: vs_3_0
15:54:07: * Fragment programs: yes
15:54:07: - Max fragment program version: ps_3_0
15:54:07: * Texture Compression: yes
15:54:07: - DXT: yes
15:54:07: - VTC: no
15:54:07: * Scissor Rectangle: yes
15:54:07: * Hardware Occlusion Query: yes
15:54:07: * User clip planes: yes
15:54:07: * VET_UBYTE4 vertex element type: yes
15:54:07: * Infinite far plane projection: yes
15:54:07: * Hardware render-to-texture: yes
15:54:07: * Floating point textures: yes
15:54:07: * Non-power-of-two textures: yes (limited)
15:54:07: * Volume textures: yes
15:54:07: * Multiple Render Targets: 4
15:54:07: * Point Sprites: yes
15:54:07: * Extended point parameters: yes
15:54:07: * Max Point Size: 256
15:54:07: ***************************************
15:54:07: *** D3D9 : Subsystem Initialised OK ***
15:54:07: ***************************************
15:54:07: ResourceBackgroundQueue - threading disabled
15:54:07: Particle Renderer Type 'billboard' registered
15:54:07: Parsing scripts for resource group Autodetect
15:54:07: Finished parsing scripts for resource group Autodetect
15:54:07: Parsing scripts for resource group Bootstrap
15:54:07: Parsing script OgreCore.material
15:54:07: Parsing script OgreProfiler.material
15:54:07: Parsing script Ogre.fontdef
15:54:07: Parsing script OgreDebugPanel.overlay
15:54:07: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
15:54:07: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:54:07: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
15:54:07: Font BlueHighwayusing texture size 512x512
15:54:07: Info: Freetype returned null for character 127 in font BlueHighway
15:54:07: Info: Freetype returned null for character 128 in font BlueHighway
15:54:07: Info: Freetype returned null for character 129 in font BlueHighway
15:54:07: Info: Freetype returned null for character 130 in font BlueHighway
15:54:07: Info: Freetype returned null for character 131 in font BlueHighway
15:54:07: Info: Freetype returned null for character 132 in font BlueHighway
15:54:07: Info: Freetype returned null for character 133 in font BlueHighway
15:54:07: Info: Freetype returned null for character 134 in font BlueHighway
15:54:07: Info: Freetype returned null for character 135 in font BlueHighway
15:54:07: Info: Freetype returned null for character 136 in font BlueHighway
15:54:07: Info: Freetype returned null for character 137 in font BlueHighway
15:54:07: Info: Freetype returned null for character 138 in font BlueHighway
15:54:07: Info: Freetype returned null for character 139 in font BlueHighway
15:54:07: Info: Freetype returned null for character 140 in font BlueHighway
15:54:07: Info: Freetype returned null for character 141 in font BlueHighway
15:54:07: Info: Freetype returned null for character 142 in font BlueHighway
15:54:07: Info: Freetype returned null for character 143 in font BlueHighway
15:54:07: Info: Freetype returned null for character 144 in font BlueHighway
15:54:07: Info: Freetype returned null for character 145 in font BlueHighway
15:54:07: Info: Freetype returned null for character 146 in font BlueHighway
15:54:07: Info: Freetype returned null for character 147 in font BlueHighway
15:54:07: Info: Freetype returned null for character 148 in font BlueHighway
15:54:07: Info: Freetype returned null for character 149 in font BlueHighway
15:54:07: Info: Freetype returned null for character 150 in font BlueHighway
15:54:07: Info: Freetype returned null for character 151 in font BlueHighway
15:54:07: Info: Freetype returned null for character 152 in font BlueHighway
15:54:07: Info: Freetype returned null for character 153 in font BlueHighway
15:54:07: Info: Freetype returned null for character 154 in font BlueHighway
15:54:07: Info: Freetype returned null for character 155 in font BlueHighway
15:54:07: Info: Freetype returned null for character 156 in font BlueHighway
15:54:07: Info: Freetype returned null for character 157 in font BlueHighway
15:54:07: Info: Freetype returned null for character 158 in font BlueHighway
15:54:07: Info: Freetype returned null for character 159 in font BlueHighway
15:54:07: Info: Freetype returned null for character 160 in font BlueHighway
15:54:07: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
15:54:07: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
15:54:07: Parsing script OgreLoadingPanel.overlay
15:54:07: Finished parsing scripts for resource group Bootstrap
15:54:07: Parsing scripts for resource group General
15:54:07: Parsing script Examples.program
15:54:07: Parsing script StdQuad_vp.program
15:54:07: Parsing script deferred.glsl.program
15:54:07: Parsing script deferred.hlsl.program
15:54:07: Parsing script deferred_post_debug.glsl.program
15:54:07: Parsing script deferred_post_debug.hlsl.program
15:54:07: Parsing script deferred_post_minilight.glsl.program
15:54:07: Parsing script deferred_post_minilight.hlsl.program
15:54:07: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
15:54:07: Error at line 29 of deferred_post_minilight.hlsl.program: Invalid param_named_auto attribute - An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: GpuProgramParameters::getParamIndex
Description: Cannot find a parameter named lightSpecularColor.
File: ..\src\OgreGpuProgram.cpp
Line: 776
Stack unwinding: <<beginning of stack>>
15:54:07: Parsing script deferred_post_multipass.glsl.program
15:54:07: Parsing script deferred_post_multipass.hlsl.program
15:54:07: Parsing script deferred_post_onepass.glsl.program
15:54:07: Parsing script deferred_post_onepass.hlsl.program
15:54:07: Parsing script BlackAndWhite.material
15:54:07: Parsing script Bloom.material
15:54:07: Parsing script DOF.material
15:54:07: Parsing script Embossed.material
15:54:07: Parsing script Example-DynTex.material
15:54:07: Parsing script Example-Water.material
15:54:07: Parsing script Example.material
15:54:07: Parsing script Examples-Advanced.material
15:54:08: Parsing script Glass.material
15:54:08: Parsing script HeatVision.material
15:54:08: Parsing script Hurt.material
15:54:08: Parsing script Invert.material
15:54:08: Parsing script Laplace.material
15:54:08: Parsing script MotionBlur.material
15:54:08: Parsing script Ocean.material
15:54:08: Parsing script OffsetMapping.material
15:54:08: Parsing script Ogre.material
15:54:08: Parsing script OldMovie.material
15:54:08: Parsing script OldTV.material
15:54:08: Parsing script Posterize.material
15:54:08: Parsing script RZR-002.material
15:54:08: Parsing script SharpenEdges.material
15:54:08: Parsing script Tiling.material
15:54:08: Parsing script facial.material
15:54:08: Parsing script hdr.material
15:54:08: Parsing script smoke.material
15:54:08: Parsing script deferred.material
15:54:08: Parsing script deferred_post_debug.material
15:54:08: Parsing script deferred_post_minilight.material
15:54:08: Parsing script deferred_post_multipass.material
15:54:08: Parsing script deferred_post_onepass.material
15:54:08: Parsing script deferreddemo.material
15:54:08: Parsing script fresnelenviron.material
15:54:08: Parsing script Examples.compositor
15:54:08: Parsing script sample.fontdef
15:54:08: Parsing script Example-Water.particle
15:54:08: Parsing script Example.particle
15:54:08: Parsing script smoke.particle
15:54:08: Parsing script Compositor.overlay
15:54:08: Parsing script DP3.overlay
15:54:08: Parsing script Example-CubeMapping.overlay
15:54:08: Parsing script Example-DynTex.overlay
15:54:08: Parsing script Example-Water.overlay
15:54:08: Parsing script Shadows.overlay
15:54:08: Finished parsing scripts for resource group General
15:54:08: Parsing scripts for resource group Internal
15:54:08: Finished parsing scripts for resource group Internal
15:54:08: Parsing scripts for resource group PLSM2
15:54:08: Parsing script DecompressShadowReceiver.program
15:54:08: Parsing script DecompressSplat.program
15:54:08: Parsing script DecompressSplatShader.program
15:54:08: Parsing script DecompressVertex.program
15:54:08: Parsing script PLShaders.program
15:54:08: Parsing script ShadowReceiver.program
15:54:08: Parsing script Splat.program
15:54:08: Parsing script SplatShader.program
15:54:08: Parsing script BaseTexture.material
15:54:08: Parsing script colors.material
15:54:08: Parsing script MapEditor-Circle.material
15:54:08: Parsing script MyTree.material
15:54:08: Parsing script PagingLandScape.material
15:54:08: Parsing script PagingLandScapeTemplate.material
15:54:09: Parsing script PLSplattingShaderLit.material
15:54:09: Parsing script PLSplattingShaderLitDecompress.material
15:54:09: Parsing script PLSplattingShaderUnlit.material
15:54:09: Parsing script PLSplattingShaderUnlitDecompress.material
15:54:09: Parsing script Splatting.material
15:54:09: Parsing script Splatting2.material
15:54:09: Parsing script Splatting3.material
15:54:09: Parsing script Splatting4.material
15:54:09: Parsing script Splatting5.material
15:54:09: Parsing script Splatting6.material
15:54:09: Parsing script Splatting7.material
15:54:09: Parsing script SplattingShader.material
15:54:09: Parsing script DebugOverlay.overlay
15:54:09: Parsing script PagingLandScape.overlay
15:54:09: Parsing script PagingLandScape2.overlay
15:54:09: Finished parsing scripts for resource group PLSM2
15:54:09: Initialising resource group PLSM2
15:54:09: Added resource location '../../../paginglandscape/Samples/Media/paginglandscape2/terrains/hf129_3' of type 'FileSystem' to resource group 'PLSM2'
15:54:09: Initialising resource group PLSM2
15:54:09: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
15:54:09: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
15:54:09: Texture: Marti.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:54:09: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
15:54:09: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:54:09: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
15:54:09: Win32Input8: DirectInput Activation Starts
15:54:09: Win32Input8: Establishing keyboard input.
15:54:09: Win32Input8: Keyboard input established.
15:54:09: Win32Input8: Establishing mouse input.
15:54:09: Win32Input8: Mouse input established.
15:54:09: Win32Input8: DirectInput OK.
15:54:10: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 8
Function: ResourceGroupManager::openResource
Description: Cannot locate resource in resource group PLSM2 or any other group..
File: ..\src\OgreResourceGroupManager.cpp
Line: 598
Stack unwinding: <<beginning of stack>>


and my resource_plsm2.cfg

# Resource locations to be added to the 'boostrap' path
# This also contains the minimum you need to use the Ogre example framework
[Bootstrap]
Zip=../../../Media/packs/OgreCore.zip

# Resource locations to be added to the default path
[General]
FileSystem=../../../Media
FileSystem=../../../Media/fonts
FileSystem=../../../Media/materials/programs
FileSystem=../../../Media/materials/scripts
FileSystem=../../../Media/materials/textures
FileSystem=../../../Media/models
FileSystem=../../../Media/overlays
FileSystem=../../../Media/particle
FileSystem=../../../Media/gui
FileSystem=../../../Media/DeferredShadingMedia
Zip=../../../Media/packs/cubemap.zip
Zip=../../../Media/packs/cubemapsJS.zip
Zip=../../../Media/packs/dragon.zip
Zip=../../../Media/packs/fresneldemo.zip
Zip=../../../Media/packs/ogretestmap.zip
Zip=../../../Media/packs/skybox.zip

[PLSM2]
FileSystem=../../../Media/paginglandscape2

#FileSystem=../../../Media/paginglandscape2/gui
#FileSystem=../../../Media/paginglandscape2/fonts
#FileSystem=../../../Media/paginglandscape2/models
#FileSystem=../../../Media/paginglandscape2/overlays
#FileSystem=../../../Media/paginglandscape2/materials
#FileSystem=../../../Media/paginglandscape2/materials/scripts
#FileSystem=../../../Media/paginglandscape2/materials/textures
#FileSystem=../../../Media/paginglandscape2/materials/programs

FileSystem=../../../Media/paginglandscape2/datasrcs
FileSystem=../../../Media/paginglandscape2/terrains


and I don't know what can i do...

Another question...
What tools do you recommend to make an large world??
A tool that I can make rivers, trees, terrains....

Thanks!

tuan kuranes

15-12-2006 13:48:20

MapEditor is broken unless you repair it.
Falagard's Goof for second question. (it has a working version of mapEditor)

LordElessar

16-12-2006 18:27:45

Thanks Tuan...

Well.. i've downloaded the OgreAddons in the cvs and I am trying to compile GOOF. Everithing compiles OK, but when I compiled the Plugin_PagingLandScapeSceneManager the VS throwed these erros:


Error 2 error LNK2001: unresolved external symbol "public: virtual void __thiscall Ogre::PagingLandScapeAxisAlignedBoxSceneQuery::execute(class Ogre::SceneQueryListener *)" (?execute@PagingLandScapeAxisAlignedBoxSceneQuery@Ogre@@UAEXPAVSceneQueryListener@2@@Z) OgrePagingLandScapeSceneManager.obj



Error 3 error LNK2001: unresolved external symbol "public: virtual __thiscall Ogre::PagingLandScapeAxisAlignedBoxSceneQuery::~PagingLandScapeAxisAlignedBoxSceneQuery(void)" (??1PagingLandScapeAxisAlignedBoxSceneQuery@Ogre@@UAE@XZ) OgrePagingLandScapeSceneManager.obj



Error 4 error LNK2001: unresolved external symbol "public: __thiscall Ogre::PagingLandScapeAxisAlignedBoxSceneQuery::PagingLandScapeAxisAlignedBoxSceneQuery(class Ogre::SceneManager *)" (??0PagingLandScapeAxisAlignedBoxSceneQuery@Ogre@@QAE@PAVSceneManager@1@@Z) OgrePagingLandScapeSceneManager.obj


Anyone knows what are these errors? I've tried to clean and build the project again but it doesn't works...

Thanks!

Falagard

16-12-2006 21:29:57

Are any of the projects failing to build?

Do you have multiple versions of the PLM2 installed? Is it linking to the wrong version? Seems strange that a single class would cause a problem while linking unless it is linking to the wrong version of PLM2.

LordElessar

17-12-2006 03:57:35

Hello Falagard.

Well, only the Plugin_PagingLandScapeSceneManager was failing.

And I have only one version of PLSM. I verifyed in my pc everything related with PLSM and deleted everything and did again just that was written in the Wiki and the error continue.

Tomorrow I will try again, cause here it's too late night and I will go sleep, but if you can help my I will be happy!

But thanks for the help until now!

tuan kuranes

17-12-2006 07:32:09

add PagingLandScapeAxisAlignedBoxSceneQuery.cpp to the plsm2 project. (file added for the decal patch)

LordElessar

17-12-2006 15:54:12

Thanks Kuan!!!

I've added the file that you said to me and it compiled!!

Thanks!

LordElessar

17-12-2006 17:50:01

Hello again!!

Well, now when I try to run the GOOFed, occur a runtime error: Abnormal Program Termination.

I don't know, but before this error, the program was asking for WindowsLook.scheme. I don't have this file in the MEDIA/GUI, and if I add this file the error above occurs. The same error occurs if I change the file called in the AppFramework in the GOOF solution.

Nktug

18-12-2006 11:30:37

Hi !

I have the same thing too. Everything compile but the application crash when I try to run it.
"An exception occure ...the application must be stopped"

Soluton ??

Falagard

18-12-2006 14:10:02

Need more details. Impossible to determine what the error is from a generic error message.

I'm guessing it's a simple problem with a missing resource or something to that effect. Don't get too discouraged and try to figure out where it is using some l33t debugging skillz.

Nktug

18-12-2006 22:07:21

There the log !!
And the exact error message :

"Runtime Error"


22:59:08: Creating resource group General
22:59:08: Creating resource group Internal
22:59:08: Creating resource group Autodetect
22:59:08: Registering ResourceManager for type Material
22:59:08: Registering ResourceManager for type Mesh
22:59:08: Registering ResourceManager for type Skeleton
22:59:08: MovableObjectFactory for type 'ParticleSystem' registered.
22:59:08: Loading library OgrePlatform.dll
22:59:08: OverlayElementFactory for type Panel registered.
22:59:08: OverlayElementFactory for type BorderPanel registered.
22:59:08: OverlayElementFactory for type TextArea registered.
22:59:08: Registering ResourceManager for type Font
22:59:08: ArchiveFactory for archive type FileSystem registered.
22:59:08: ArchiveFactory for archive type Zip registered.
22:59:08: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
22:59:08: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
22:59:08: Registering ResourceManager for type HighLevelGpuProgram
22:59:08: Registering ResourceManager for type Compositor
22:59:08: MovableObjectFactory for type 'Entity' registered.
22:59:08: MovableObjectFactory for type 'Light' registered.
22:59:08: MovableObjectFactory for type 'BillboardSet' registered.
22:59:08: MovableObjectFactory for type 'ManualObject' registered.
22:59:08: MovableObjectFactory for type 'BillboardChain' registered.
22:59:08: MovableObjectFactory for type 'RibbonTrail' registered.
22:59:08: Loading library .\RenderSystem_Direct3D9
22:59:08: D3D9 : Direct3D9 Rendering Subsystem created.
22:59:08: D3D9: Driver Detection Starts
22:59:08: D3D9: Driver Detection Ends
22:59:08: Loading library .\RenderSystem_GL
22:59:08: OpenGL Rendering Subsystem created.
22:59:09: Loading library .\Plugin_ParticleFX
22:59:09: Particle Emitter Type 'Point' registered
22:59:09: Particle Emitter Type 'Box' registered
22:59:09: Particle Emitter Type 'Ellipsoid' registered
22:59:09: Particle Emitter Type 'Cylinder' registered
22:59:09: Particle Emitter Type 'Ring' registered
22:59:09: Particle Emitter Type 'HollowEllipsoid' registered
22:59:09: Particle Affector Type 'LinearForce' registered
22:59:09: Particle Affector Type 'ColourFader' registered
22:59:09: Particle Affector Type 'ColourFader2' registered
22:59:09: Particle Affector Type 'ColourImage' registered
22:59:09: Particle Affector Type 'ColourInterpolator' registered
22:59:09: Particle Affector Type 'Scaler' registered
22:59:09: Particle Affector Type 'Rotator' registered
22:59:09: Particle Affector Type 'DirectionRandomiser' registered
22:59:09: Particle Affector Type 'DeflectorPlane' registered
22:59:09: Loading library .\Plugin_BSPSceneManager
22:59:09: Registering ResourceManager for type BspLevel
22:59:09: Loading library .\Plugin_OctreeSceneManager
22:59:09: Loading library .\Plugin_CgProgramManager
22:59:09: Loading library .\Plugin_PagingLandScapeSceneManager2
22:59:09: *-*-* OGRE Initialising
22:59:09: *-*-* Version 1.2.1 (Dagon)
22:59:09: Creating resource group Bootstrap
22:59:09: Added resource location '../../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
22:59:09: Added resource location '../../../Media' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/fonts' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/models' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/overlays' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/particle' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/gui' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/ManagedMaterials' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Materials' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/Actors' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/GeneratedLeaves' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/Plants' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/Test' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/Trees' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Meshes/Utility' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Particles' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Shaders' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Sounds' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Assets/Textures' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Editor' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/GUI' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Lights' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Meshes' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Meshes/Plants' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Meshes/PlaceHolders' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Meshes/Test' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Meshes/Trees' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/ParticleSystems' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Objects/Compounds' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Partitions' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/GOOF/Worlds' of type 'FileSystem' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
22:59:09: Added resource location '../../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
22:59:09: Creating resource group PLSM2
22:59:10: Added resource location '../../../Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/gui' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/models' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/materials' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/materials/scripts' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/materials/textures' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/materials/programs' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: Added resource location '../../../Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
22:59:10: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
22:59:10: D3D9 : RenderSystem Option: Anti aliasing = None
22:59:10: D3D9 : RenderSystem Option: Floating-point mode = Fastest
22:59:10: D3D9 : RenderSystem Option: Full Screen = No
22:59:10: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 7600 GS
22:59:10: D3D9 : RenderSystem Option: VSync = Yes
22:59:10: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
22:59:12: D3D9 : Subsystem Initialising
22:59:12: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=true
22:59:12: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
22:59:12: Registering ResourceManager for type Texture
22:59:12: Registering ResourceManager for type GpuProgram
22:59:12: RenderSystem capabilities
22:59:12: -------------------------
22:59:12: * Hardware generation of mipmaps: yes
22:59:12: * Texture blending: yes
22:59:12: * Anisotropic texture filtering: yes
22:59:12: * Dot product texture operation: yes
22:59:12: * Cube mapping: yes
22:59:12: * Hardware stencil buffer: yes
22:59:12: - Stencil depth: 8
22:59:12: - Two sided stencil support: yes
22:59:12: - Wrap stencil values: yes
22:59:12: * Hardware vertex / index buffers: yes
22:59:12: * Vertex programs: yes
22:59:12: - Max vertex program version: vs_3_0
22:59:12: * Fragment programs: yes
22:59:12: - Max fragment program version: ps_3_0
22:59:12: * Texture Compression: yes
22:59:12: - DXT: yes
22:59:12: - VTC: no
22:59:12: * Scissor Rectangle: yes
22:59:12: * Hardware Occlusion Query: yes
22:59:12: * User clip planes: yes
22:59:12: * VET_UBYTE4 vertex element type: yes
22:59:12: * Infinite far plane projection: yes
22:59:12: * Hardware render-to-texture: yes
22:59:12: * Floating point textures: yes
22:59:12: * Non-power-of-two textures: yes
22:59:12: * Volume textures: yes
22:59:12: * Multiple Render Targets: 4
22:59:12: * Point Sprites: yes
22:59:12: * Extended point parameters: yes
22:59:12: * Max Point Size: 8192
22:59:12: ***************************************
22:59:12: *** D3D9 : Subsystem Initialised OK ***
22:59:12: ***************************************
22:59:12: ResourceBackgroundQueue - threading disabled
22:59:12: Particle Renderer Type 'billboard' registered
22:59:12: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
22:59:12: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
22:59:12: Parsing scripts for resource group Autodetect
22:59:12: Finished parsing scripts for resource group Autodetect
22:59:12: Parsing scripts for resource group Bootstrap
22:59:12: Parsing script OgreCore.material
22:59:12: Parsing script OgreProfiler.material
22:59:12: Parsing script Ogre.fontdef
22:59:12: Parsing script OgreDebugPanel.overlay
22:59:12: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:59:12: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
22:59:12: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:59:12: Font BlueHighwayusing texture size 512x512
22:59:12: Info: Freetype returned null for character 127 in font BlueHighway
22:59:12: Info: Freetype returned null for character 128 in font BlueHighway
22:59:12: Info: Freetype returned null for character 129 in font BlueHighway
22:59:12: Info: Freetype returned null for character 130 in font BlueHighway
22:59:12: Info: Freetype returned null for character 131 in font BlueHighway
22:59:12: Info: Freetype returned null for character 132 in font BlueHighway
22:59:12: Info: Freetype returned null for character 133 in font BlueHighway
22:59:12: Info: Freetype returned null for character 134 in font BlueHighway
22:59:12: Info: Freetype returned null for character 135 in font BlueHighway
22:59:12: Info: Freetype returned null for character 136 in font BlueHighway
22:59:12: Info: Freetype returned null for character 137 in font BlueHighway
22:59:12: Info: Freetype returned null for character 138 in font BlueHighway
22:59:12: Info: Freetype returned null for character 139 in font BlueHighway
22:59:12: Info: Freetype returned null for character 140 in font BlueHighway
22:59:12: Info: Freetype returned null for character 141 in font BlueHighway
22:59:12: Info: Freetype returned null for character 142 in font BlueHighway
22:59:12: Info: Freetype returned null for character 143 in font BlueHighway
22:59:12: Info: Freetype returned null for character 144 in font BlueHighway
22:59:12: Info: Freetype returned null for character 145 in font BlueHighway
22:59:12: Info: Freetype returned null for character 146 in font BlueHighway
22:59:12: Info: Freetype returned null for character 147 in font BlueHighway
22:59:12: Info: Freetype returned null for character 148 in font BlueHighway
22:59:12: Info: Freetype returned null for character 149 in font BlueHighway
22:59:12: Info: Freetype returned null for character 150 in font BlueHighway
22:59:12: Info: Freetype returned null for character 151 in font BlueHighway
22:59:12: Info: Freetype returned null for character 152 in font BlueHighway
22:59:12: Info: Freetype returned null for character 153 in font BlueHighway
22:59:12: Info: Freetype returned null for character 154 in font BlueHighway
22:59:12: Info: Freetype returned null for character 155 in font BlueHighway
22:59:12: Info: Freetype returned null for character 156 in font BlueHighway
22:59:12: Info: Freetype returned null for character 157 in font BlueHighway
22:59:12: Info: Freetype returned null for character 158 in font BlueHighway
22:59:12: Info: Freetype returned null for character 159 in font BlueHighway
22:59:12: Info: Freetype returned null for character 160 in font BlueHighway
22:59:12: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
22:59:12: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:59:12: Parsing script OgreLoadingPanel.overlay
22:59:12: Finished parsing scripts for resource group Bootstrap
22:59:12: Parsing scripts for resource group General
22:59:12: Parsing script Examples.program
22:59:12: Parsing script StdQuad_vp.program
22:59:12: Parsing script deferred.glsl.program
22:59:12: Parsing script deferred.hlsl.program
22:59:12: Parsing script deferred_post_debug.glsl.program
22:59:12: Parsing script deferred_post_debug.hlsl.program
22:59:12: Parsing script deferred_post_minilight.glsl.program
22:59:12: Parsing script deferred_post_minilight.hlsl.program
22:59:12: Parsing script deferred_post_multipass.glsl.program
22:59:12: Parsing script deferred_post_multipass.hlsl.program
22:59:12: Parsing script deferred_post_onepass.glsl.program
22:59:12: Parsing script deferred_post_onepass.hlsl.program
22:59:12: Parsing script LightingCG.program
22:59:12: Parsing script BlackAndWhite.material
22:59:12: Parsing script Bloom.material
22:59:12: Parsing script CustomShadows.material
22:59:13: Parsing script DOF.material
22:59:13: Parsing script Embossed.material
22:59:13: Parsing script Example-DynTex.material
22:59:13: Parsing script Example-Water.material
22:59:13: Parsing script Example.material
22:59:13: Parsing script Examples-Advanced.material
22:59:13: Parsing script facial.material
22:59:13: Parsing script Glass.material
22:59:13: Parsing script hdr.material
22:59:13: Parsing script HeatVision.material
22:59:13: Parsing script Hurt.material
22:59:13: Parsing script Invert.material
22:59:13: Parsing script Laplace.material
22:59:13: Parsing script MotionBlur.material
22:59:14: Parsing script Ocean.material
22:59:14: Parsing script OffsetMapping.material
22:59:14: Parsing script Ogre.material
22:59:14: Parsing script OldMovie.material
22:59:14: Parsing script OldTV.material
22:59:14: Parsing script PlaneOptimalShadows.material
22:59:14: Parsing script Posterize.material
22:59:14: Parsing script RZR-002.material
22:59:14: Parsing script SharpenEdges.material
22:59:14: Parsing script smoke.material
22:59:14: Parsing script Tiling.material
22:59:14: Parsing script VarianceShadowmap.material
22:59:14: Parsing script deferred.material
22:59:14: Parsing script deferreddemo.material
22:59:14: Parsing script deferred_post_debug.material
22:59:14: Parsing script deferred_post_minilight.material
22:59:14: Parsing script deferred_post_multipass.material
22:59:14: Parsing script deferred_post_onepass.material
22:59:14: Parsing script OneTexBumpSpecReflectPerPixelModShad.material
22:59:15: Parsing script Actor.material
22:59:15: Parsing script ActorCollisionBody.material
22:59:15: Parsing script ActorCollisionLegs.material
22:59:15: Parsing script ActorCollisionMesh.material
22:59:15: Parsing script Bark1.material
22:59:15: Parsing script Bark1_Leaves1Bark1.material
22:59:15: Parsing script Bark1_Leaves1Leaves1.material
22:59:15: Parsing script Box0Point5Meters.material
22:59:15: Parsing script Box1m.material
22:59:15: Parsing script Bush1.material
22:59:15: Parsing script CameraOrientedLeaves.material
22:59:15: Parsing script ClearSky.material
22:59:15: Parsing script CloudySky.material
22:59:15: Parsing script Default.material
22:59:15: Parsing script Fern1.material
22:59:15: Parsing script Fern2.material
22:59:15: Parsing script GOOFExplosion.material
22:59:15: Parsing script GOOFGeneral.material
22:59:15: Parsing script GOOFPlaceHolderLight.material
22:59:15: Parsing script GOOFPlaceHolderParticleSystem.material
22:59:15: Parsing script GOOFPlaceHolderSound.material
22:59:15: Parsing script GOOFSmokePuff.material
22:59:15: Parsing script Grass1.material
22:59:15: Parsing script GreenAshMulti.material
22:59:15: Parsing script GreyGrid.material
22:59:15: Parsing script Invisible.material
22:59:15: Parsing script LeafPointsMaterials.material
22:59:15: Parsing script LilyPad1.material
22:59:15: Parsing script LODBoxesMaterials.material
22:59:15: Parsing script ManipulatorHandles.material
22:59:15: Parsing script Mushroom1.material
22:59:15: Parsing script PerPixelShaded.material
22:59:15: Parsing script PinkFlower1.material
22:59:15: Parsing script Rock1.material
22:59:15: Parsing script Rock2.material
22:59:15: Parsing script SkyBlend.material
22:59:15: Parsing script SmallSphere20CM.material
22:59:15: Parsing script SphereMaterial.material
22:59:15: Parsing script TeapotShaded.material
22:59:15: Parsing script TestSquare.material
22:59:15: Parsing script Tree1_Billboard.material
22:59:15: Parsing script Trees.material
22:59:15: Parsing script Tropical1.material
22:59:15: Parsing script Twig1.material
22:59:15: Parsing script Weed1.material
22:59:15: Parsing script Weed2.material
22:59:15: Parsing script WhiteFlower1.material
22:59:15: Parsing script TreeType1Large1.material
22:59:15: Parsing script GlobalModulativeShadowReceiver.material
22:59:15: Parsing script fresnelenviron.material
22:59:15: Parsing script Examples.compositor
22:59:15: Parsing script sample.fontdef
22:59:15: Parsing script emitted_emitter.particle
22:59:15: Parsing script Example-Water.particle
22:59:15: Parsing script Example.particle
22:59:15: Parsing script smoke.particle
22:59:15: Parsing script GOOFParticleSystems.particle
22:59:15: Parsing script Compositor.overlay
22:59:15: Parsing script DP3.overlay
22:59:15: Parsing script Example-CubeMapping.overlay
22:59:15: Parsing script Example-DynTex.overlay
22:59:15: Parsing script Example-Water.overlay
22:59:15: Parsing script Shadows.overlay
22:59:15: Finished parsing scripts for resource group General
22:59:15: Parsing scripts for resource group Internal
22:59:15: Finished parsing scripts for resource group Internal
22:59:15: Parsing scripts for resource group PLSM2
22:59:15: Parsing script DecompressShadowReceiver.program
22:59:15: Parsing script DecompressSplat.program
22:59:15: Parsing script DecompressSplatShader.program
22:59:15: Parsing script DecompressVertex.program
22:59:15: Parsing script PLShaders.program
22:59:15: Parsing script ShadowReceiver.program
22:59:15: Parsing script Splat.program
22:59:15: Parsing script SplatShader.program
22:59:15: Parsing script BaseTexture.material
22:59:15: Parsing script colors.material
22:59:15: Parsing script MapEditor-Circle.material
22:59:15: Parsing script MyTree.material
22:59:15: Parsing script PagingLandScape.material
22:59:15: Parsing script PagingLandScapeTemplate.material
22:59:15: Parsing script PLSplattingShaderLit.material
22:59:15: Parsing script PLSplattingShaderLitDecompress.material
22:59:15: Parsing script PLSplattingShaderUnlit.material
22:59:16: Parsing script PLSplattingShaderUnlitDecompress.material
22:59:16: Parsing script Splatting.material
22:59:16: Parsing script Splatting2.material
22:59:16: Parsing script Splatting3.material
22:59:16: Parsing script Splatting4.material
22:59:16: Parsing script Splatting5.material
22:59:16: Parsing script Splatting6.material
22:59:16: Parsing script Splatting7.material
22:59:16: Parsing script SplattingShader.material
22:59:16: Finished parsing scripts for resource group PLSM2
22:59:16: Texture: WindowsLook.tga: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
22:59:16: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:59:16: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
22:59:16: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:59:16: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
22:59:16: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:59:16: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
22:59:16: Texture: _cegui_ogre_6: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:59:16: Texture: _cegui_ogre_7: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
22:59:16: Registering ResourceManager for type DataFile
22:59:16: Initialising resource group PLSM2
22:59:16: Added resource location '../../../Media/paginglandscape2/terrains/TsmTerrain' of type 'FileSystem' to resource group 'PLSM2'
22:59:16: Initialising resource group PLSM2
22:59:17: Removed resource location ../../../Media/paginglandscape2/terrains//TempMap
22:59:17: Added resource location '../../../Media/paginglandscape2/terrains//TempMap' of type 'FileSystem' to resource group 'PLSM2'
22:59:17: Added resource location '../../../Media/paginglandscape2/terrains//TempMap' of type 'FileSystem' to resource group 'PLSM2'
22:59:17: Initialising resource group PLSM2
22:59:17: Texture: ../../../Media/GOOF/Assets/Textures/Terrain_Dirt1.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:59:17: Creating viewport on target 'rtt/93274080', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
22:59:17: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512
22:59:17: Texture: cloudy_noon_fr.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Texture: cloudy_noon_bk.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Texture: cloudy_noon_lf.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Texture: cloudy_noon_rt.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Texture: cloudy_noon_up.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Texture: cloudy_noon_dn.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:59:17: Render Target 'rtt/93274080' Average FPS: 0 Best FPS: 0 Worst FPS: 999
22:59:17: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:59:17: Creating viewport on target 'rtt/93274080', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
22:59:17: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 1024 H: 1024
22:59:17: Mesh: Loading MoveArrowLineVisible.mesh.
22:59:17: Mesh: Loading MoveArrowConeVisible.mesh.
22:59:17: Mesh: Loading MoveArrowCollision.mesh.
22:59:17: Mesh: Loading MoveTwoAxisVisible.mesh.
22:59:17: Mesh: Loading MoveTwoAxisCollision.mesh.
22:59:17: Mesh: Loading RotationRingVisible.mesh.
22:59:17: Mesh: Loading RotationRingCollision.mesh.
22:59:17: Mesh: Loading DragVisible.mesh.
22:59:17: Mesh: Loading DragCollision.mesh.
22:59:17: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.

Falagard

19-12-2006 04:56:58

The log doesn't seem to have any useful information, and the "Runtime Error" is like going into a hospital and telling the doctor you're dying, and when he asks why you say "Cause I'm sick".

You need to compile in debug mode and tell me where the error is occuring in the code. I don't have time to debug other people's applications when they don't take any time to try to find problems on their own - especially with an early version of GOOF, so it's really up to you to try to find what it is and I'll help where I can.

Nktug

19-12-2006 11:33:06

OK ! But I've spend lot of time trying to debug this by compile it again !

The only solution I found it's to post it in this forum.

I'm going to compile in debug mode to see if I've always this error message.

Ox41464b

20-12-2006 11:30:35

also check CEGUI.log
currently im facing this issue also,
and solved after i add GOOF Folder to the
resource.cfg[General]
...
FileSystem=../../../Media/GOOF/Assets
FileSystem=../../../Media/GOOF/Assets/ManagedMaterials
FileSystem=../../../Media/GOOF/Assets/Materials
FileSystem=../../../Media/GOOF/Assets/Meshes
FileSystem=../../../Media/GOOF/Assets/Meshes/Actors
FileSystem=../../../Media/GOOF/Assets/Meshes/GeneratedLeaves
FileSystem=../../../Media/GOOF/Assets/Meshes/Plants
FileSystem=../../../Media/GOOF/Assets/Meshes/Test
FileSystem=../../../Media/GOOF/Assets/Meshes/Trees
FileSystem=../../../Media/GOOF/Assets/Meshes/Utility
FileSystem=../../../Media/GOOF/Assets/Particles
FileSystem=../../../Media/GOOF/Assets/Shaders
FileSystem=../../../Media/GOOF/Assets/Sounds
FileSystem=../../../Media/GOOF/Assets/Textures
FileSystem=../../../Media/GOOF/Editor
FileSystem=../../../Media/GOOF/GUI
FileSystem=../../../Media/GOOF/Objects
FileSystem=../../../Media/GOOF/Objects/Lights
FileSystem=../../../Media/GOOF/Objects/Meshes
FileSystem=../../../Media/GOOF/Objects/Meshes/Plants
FileSystem=../../../Media/GOOF/Objects/Meshes/PlaceHolders
FileSystem=../../../Media/GOOF/Objects/Meshes/Test
FileSystem=../../../Media/GOOF/Objects/Meshes/Trees
FileSystem=../../../Media/GOOF/Objects/Meshes/Trees/GeneratedLeaves
FileSystem=../../../Media/GOOF/Objects/ParticleSystems
FileSystem=../../../Media/GOOF/Objects/Compounds
FileSystem=../../../Media/GOOF/Partitions
FileSystem=../../../Media/GOOF/Worlds
...

Nktug

20-12-2006 12:50:04

I'll try that too !

An other question :
What's exactly the last version of Ogre compatible with GOOF ?

In the wiki it's specified this version :

GOOF works with Ogre 1.21 CVS version (not Ogre HEAD). The compiled SDK is not supported.

Falagard

20-12-2006 14:06:13

That's it, version 1.2.1