GOOF Editor problem

asmo

04-02-2007 14:04:00

Hey,

I'v finally got the Goof editor to compile ( bin release for people only using GOOF for terrain editor would be sweet (: ), but I get an assertion fail at mgr->setWorldGeometry("paginglandscape2.cfg"); in GOOFPagingLandscapeEditorPlugin.cpp -> OgrePagingLandscapeTexture.cpp -> Line 372 -> Expression: !material.isNull() && String(mMaterialBaseName + " Must exist in the " + opt->groupName + "group").c_str()

Any who has a solution to this?

bibiteinfo

04-02-2007 14:06:22

Could you post your paginglandscape2.cfg please?

asmo

04-02-2007 14:14:51

DefaultMap=DefaultGOOFEdMap
European_Alpes=Alpes
Terrain_Scene_Manager_Terrain=TsmTerrain
hf=hf_129_3
DefaultGOOFEdMap=DefaultGOOFEdMap

# need to download datasrc.zip from http://tuan.kuranes.free.fr/ogre.html for those
puget_sound=ps_height_1k
#grand_canyon=gcanyon_height_4k2k
#terragen_genrated=terragen16bits


# resource group name where to find map definition
GroupName=PLSM2

# Try forbidden textureformat combinations
TextureFormatDebug=no

bibiteinfo

04-02-2007 14:25:53

Why this line : DefaultGOOFEdMap=DefaultGOOFEdMap ?

And for the why there is no bin release yet is because the actual GOOF version is really pre-alpha, not made to be use.

asmo

04-02-2007 14:30:46

I have not changed the .cfg files, I'm using the Media directory and .cfg-files from a release ful posted here in June, maybe something wrong due to that?

CrxGames

04-02-2007 14:30:58

Why this line : DefaultGOOFEdMap=DefaultGOOFEdMap ?

And for the why there is no bin release yet is because the actual GOOF version is really pre-alpha, not made to be use.


because of the syntax "name = directory", they just happen to be the same in this case.

bibiteinfo

04-02-2007 14:35:44

ok thanx for the answer it's because I don't have this line in my .cfg configuration file.