is tuan around?

Grom

21-02-2007 20:57:34

has anyone seen tuan around? I'm starting to wonder about the future of the PLSM. I love this addon, I hope it continues to thrive.

kungfoomasta

21-02-2007 22:55:07

I think he has taken time off to work on PLSM3, but I am not certain on this. Grom, are you using PLSM2 with Eihort?

KungFooMasta

Grom

21-02-2007 23:46:41

I'm still using Dagon because of PLSM2 inconsistencies, and I plan to until an official update is posted, but I did see the post a few down that details getting it to work with Eihort.

grhodes

22-02-2007 20:57:47

Looks like Eihort compatibility changes for PLSM2 were delivered to CVS within the past 2 days. All but MapEditor now build on Eihort. The demo runs, but with some shader/splatting errors for some terrains, and with default camera locations not particularly well placed.

tuan kuranes

24-02-2007 11:53:19

Sorry for Delay, I have to keep away from forum to get some time on PLSM3, otherwise I just keep working on PLSM2 maintaining...

Still please report bugs in known bugs thread.

default camera locations not particularly well placed.
Suggestions welcome...

Grom

24-02-2007 19:34:54

hey man I'm glad to see you!

...

any chance you can help me with this question? I can't reliably load the vertex data and it's driving me crazy