Some questions on PLSM

pcintera

10-05-2008 10:07:22

Hi, I'm new to PLSM and I got a few questions.

1) Is PLSM possible to load a terrain as large as the entire Earth?

2) If I simply do a "mSceneMgr->setWorldGeometry()" will it loads the whole terrain or just the page of the terrain where the camera is on?

At the moment, these are the only PLSM code I called in my program:


mSceneMgr = ogreRoot->createSceneManager(Ogre::ST_EXTERIOR_REAL_FAR);

...

std::string terrain_cfg("paginglandscape2.cfg");
mSceneMgr->setWorldGeometry(terrain_cfg);


Is these all that is required?