Hydrax 0.5 demo nvidia vs ati glitch

PJani

11-09-2009 21:38:32

Hy. Im having a graphic glitch on ATI x1600 mobility on another machine works great. :?

I am attaching log of both machines and both screenshots.

ATI x1600 log

22:50:39: Creating resource group General
22:50:39: Creating resource group Internal
22:50:39: Creating resource group Autodetect
22:50:39: SceneManagerFactory for type 'DefaultSceneManager' registered.
22:50:39: Registering ResourceManager for type Material
22:50:39: Registering ResourceManager for type Mesh
22:50:39: Registering ResourceManager for type Skeleton
22:50:39: MovableObjectFactory for type 'ParticleSystem' registered.
22:50:39: OverlayElementFactory for type Panel registered.
22:50:39: OverlayElementFactory for type BorderPanel registered.
22:50:39: OverlayElementFactory for type TextArea registered.
22:50:39: Registering ResourceManager for type Font
22:50:39: ArchiveFactory for archive type FileSystem registered.
22:50:39: ArchiveFactory for archive type Zip registered.
22:50:39: FreeImage version: 3.9.2
22:50:39: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
22:50:39: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
22:50:39: DDS codec registering
22:50:39: Registering ResourceManager for type HighLevelGpuProgram
22:50:39: Registering ResourceManager for type Compositor
22:50:39: MovableObjectFactory for type 'Entity' registered.
22:50:39: MovableObjectFactory for type 'Light' registered.
22:50:39: MovableObjectFactory for type 'BillboardSet' registered.
22:50:39: MovableObjectFactory for type 'ManualObject' registered.
22:50:39: MovableObjectFactory for type 'BillboardChain' registered.
22:50:39: MovableObjectFactory for type 'RibbonTrail' registered.
22:50:40: Loading library .\RenderSystem_Direct3D9
22:50:40: Installing plugin: D3D9 RenderSystem
22:50:40: D3D9 : Direct3D9 Rendering Subsystem created.
22:50:40: D3D9: Driver Detection Starts
22:50:40: D3D9: Driver Detection Ends
22:50:40: Plugin successfully installed
22:50:40: Loading library .\Plugin_OctreeSceneManager
22:50:40: Installing plugin: Octree & Terrain Scene Manager
22:50:40: Plugin successfully installed
22:50:40: *-*-* OGRE Initialising
22:50:40: *-*-* Version 1.5.0 (Shoggoth)
22:50:40: Creating resource group Bootstrap
22:50:40: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
22:50:40: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
22:50:40: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
22:50:40: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
22:50:40: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
22:50:40: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
22:50:40: Added resource location '../../Media/packs/SkyBoxes.zip' of type 'Zip' to resource group 'General'
22:50:40: Creating resource group Hydrax
22:50:40: Added resource location '../../Media/Hydrax' of type 'FileSystem' to resource group 'Hydrax'
22:50:40: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\src\OgreConfigFile.cpp (line 84)
22:50:45: CPU Identifier & Features
22:50:45: -------------------------
22:50:45: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz
22:50:45: * SSE: yes
22:50:45: * SSE2: yes
22:50:45: * SSE3: yes
22:50:45: * MMX: yes
22:50:45: * MMXEXT: yes
22:50:45: * 3DNOW: no
22:50:45: * 3DNOWEXT: no
22:50:45: * CMOV: yes
22:50:45: * TSC: yes
22:50:45: * FPU: yes
22:50:45: * PRO: yes
22:50:45: * HT: no
22:50:45: -------------------------
22:50:45: D3D9 : Subsystem Initialising
22:50:45: D3D9RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 fullscreen miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false
22:50:45: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
22:50:49: Registering ResourceManager for type Texture
22:50:49: Registering ResourceManager for type GpuProgram
22:50:49: RenderSystem capabilities
22:50:49: -------------------------
22:50:49: RenderSystem Name: Direct3D9 Rendering Subsystem
22:50:49: GPU Vendor: ati
22:50:49: Device Name: ATI Mobility Radeon X1600
22:50:49: Driver Version: 6.14.10.6764
22:50:49: * Fixed function pipeline: yes
22:50:49: * Hardware generation of mipmaps: yes
22:50:49: * Texture blending: yes
22:50:49: * Anisotropic texture filtering: yes
22:50:49: * Dot product texture operation: yes
22:50:49: * Cube mapping: yes
22:50:49: * Hardware stencil buffer: yes
22:50:49: - Stencil depth: 8
22:50:49: - Two sided stencil support: yes
22:50:49: - Wrap stencil values: yes
22:50:49: * Hardware vertex / index buffers: yes
22:50:49: * Vertex programs: yes
22:50:49: * Fragment programs: yes
22:50:49: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
22:50:49: * Texture Compression: yes
22:50:49: - DXT: yes
22:50:49: - VTC: no
22:50:49: * Scissor Rectangle: yes
22:50:49: * Hardware Occlusion Query: yes
22:50:49: * User clip planes: yes
22:50:49: * VET_UBYTE4 vertex element type: yes
22:50:49: * Infinite far plane projection: yes
22:50:49: * Hardware render-to-texture: yes
22:50:49: * Floating point textures: yes
22:50:49: * Non-power-of-two textures: yes (limited)
22:50:49: * Volume textures: yes
22:50:49: * Multiple Render Targets: 4
22:50:49: - With different bit depths: no
22:50:49: * Point Sprites: yes
22:50:49: * Extended point parameters: yes
22:50:49: * Max Point Size: 256
22:50:49: * Vertex texture fetch: no
22:50:49: * DirectX per stage constants: no
22:50:49: ***************************************
22:50:49: *** D3D9 : Subsystem Initialised OK ***
22:50:49: ***************************************
22:50:49: ResourceBackgroundQueue - threading disabled
22:50:49: Particle Renderer Type 'billboard' registered
22:50:49: SceneManagerFactory for type 'OctreeSceneManager' registered.
22:50:49: SceneManagerFactory for type 'TerrainSceneManager' registered.
22:50:49: TerrainSceneManager: Registered a new PageSource for type Heightmap
22:50:49: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:50:49: Parsing scripts for resource group Autodetect
22:50:49: Finished parsing scripts for resource group Autodetect
22:50:49: Parsing scripts for resource group Bootstrap
22:50:49: Parsing script OgreCore.material
22:50:49: Parsing script OgreProfiler.material
22:50:49: Parsing script Ogre.fontdef
22:50:49: Parsing script OgreDebugPanel.overlay
22:50:49: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:50:49: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
22:50:49: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:50:50: Font BlueHighwayusing texture size 512x512
22:50:50: Info: Freetype returned null for character 127 in font BlueHighway
22:50:50: Info: Freetype returned null for character 128 in font BlueHighway
22:50:50: Info: Freetype returned null for character 129 in font BlueHighway
22:50:50: Info: Freetype returned null for character 130 in font BlueHighway
22:50:50: Info: Freetype returned null for character 131 in font BlueHighway
22:50:50: Info: Freetype returned null for character 132 in font BlueHighway
22:50:50: Info: Freetype returned null for character 133 in font BlueHighway
22:50:50: Info: Freetype returned null for character 134 in font BlueHighway
22:50:50: Info: Freetype returned null for character 135 in font BlueHighway
22:50:50: Info: Freetype returned null for character 136 in font BlueHighway
22:50:50: Info: Freetype returned null for character 137 in font BlueHighway
22:50:50: Info: Freetype returned null for character 138 in font BlueHighway
22:50:50: Info: Freetype returned null for character 139 in font BlueHighway
22:50:50: Info: Freetype returned null for character 140 in font BlueHighway
22:50:50: Info: Freetype returned null for character 141 in font BlueHighway
22:50:50: Info: Freetype returned null for character 142 in font BlueHighway
22:50:50: Info: Freetype returned null for character 143 in font BlueHighway
22:50:50: Info: Freetype returned null for character 144 in font BlueHighway
22:50:50: Info: Freetype returned null for character 145 in font BlueHighway
22:50:50: Info: Freetype returned null for character 146 in font BlueHighway
22:50:50: Info: Freetype returned null for character 147 in font BlueHighway
22:50:50: Info: Freetype returned null for character 148 in font BlueHighway
22:50:50: Info: Freetype returned null for character 149 in font BlueHighway
22:50:50: Info: Freetype returned null for character 150 in font BlueHighway
22:50:50: Info: Freetype returned null for character 151 in font BlueHighway
22:50:50: Info: Freetype returned null for character 152 in font BlueHighway
22:50:50: Info: Freetype returned null for character 153 in font BlueHighway
22:50:50: Info: Freetype returned null for character 154 in font BlueHighway
22:50:50: Info: Freetype returned null for character 155 in font BlueHighway
22:50:50: Info: Freetype returned null for character 156 in font BlueHighway
22:50:50: Info: Freetype returned null for character 157 in font BlueHighway
22:50:50: Info: Freetype returned null for character 158 in font BlueHighway
22:50:50: Info: Freetype returned null for character 159 in font BlueHighway
22:50:50: Info: Freetype returned null for character 160 in font BlueHighway
22:50:50: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
22:50:50: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:50:50: Parsing script OgreLoadingPanel.overlay
22:50:50: Finished parsing scripts for resource group Bootstrap
22:50:50: Parsing scripts for resource group General
22:50:50: Parsing script Island.material
22:50:50: Parsing script Palm.material
22:50:50: Parsing script SkyBox.material
22:50:50: Finished parsing scripts for resource group General
22:50:50: Parsing scripts for resource group Hydrax
22:50:50: Finished parsing scripts for resource group Hydrax
22:50:50: Parsing scripts for resource group Internal
22:50:50: Finished parsing scripts for resource group Internal
22:50:50: Texture: ct_fr.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: Texture: ct_bk.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: Texture: ct_lf.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: Texture: ct_rt.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: Texture: ct_up.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: Texture: ct_dn.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: [Hydrax] Hydrax created.
22:50:50: [Hydrax] HydraxDemo.hdx loaded.
22:50:50: [Hydrax] Creating module...
22:50:50: [Hydrax] Creating ProjectedGridVertex module.
22:50:50: [Hydrax] ProjectedGridVertex created.
22:50:50: [Hydrax] Module created.
22:50:50: [Hydrax] Initializating RTT Manager...
22:50:50: Creating viewport on target 'rtt/2363424', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:50:50: Creating viewport on target 'rtt/21897056', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:50:50: Creating viewport on target 'rtt/2380256', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:50:50: [Hydrax] RTT manager initialized.
22:50:50: [Hydrax] Registring device restored listener...
22:50:50: [Hydrax] Device restored listener registred.
22:50:50: [Hydrax] Creating materials...
22:50:50: [Hydrax] Creating water material...
22:50:50: WARNING: Texture instance 'HydraxReflectionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:50:50: WARNING: Texture instance 'HydraxRefractionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:50:50: WARNING: Texture instance 'HydraxDepthMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:50:50: Texture: Fresnel.bmp: Loading 1 faces(PF_L8,256x1x1) with 5 generated mipmaps from Image. Internal format is PF_L8,256x1x1.
22:50:50: Texture: Foam.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:50: [Hydrax] Water material created.
22:50:50: [Hydrax] Creating depth material...
22:50:50: Texture: Caustics_0.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_1.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_2.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_3.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_4.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_5.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_6.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_7.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_8.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_9.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_10.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_11.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_12.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_13.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_14.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:50: Texture: Caustics_15.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_16.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_17.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_18.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_19.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_20.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_21.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_22.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_23.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_24.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_25.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_26.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_27.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_28.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_29.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_30.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: Texture: Caustics_31.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:50:51: [Hydrax] Depth material created.
22:50:51: [Hydrax] Creating underwater material...
22:50:51: Texture: UnderwaterDistortion.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
22:50:51: [Hydrax] Underwater material created.
22:50:51: [Hydrax] Materials created.
22:50:51: [Hydrax] Creating god rays...
22:50:51: [Hydrax] Perlin destroyed.
22:50:51: [Hydrax] God rays created.
22:50:51: [Hydrax] Creating water mesh...
22:50:51: WARNING: Mesh instance 'HydraxMesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:50:51: [Hydrax] Water mesh created.
22:50:51: TerrainSceneManager: Activated PageSource Heightmap
22:50:51: Texture: Sand.tga: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:51: Texture: Sand.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:50:51: Texture: SandGrass.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
22:50:51: Texture: SandGrass.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
22:50:51: Mesh: Loading Palm.mesh.
22:50:51: Texture: Palm.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
22:50:51: *** Initializing OIS ***
22:50:51: *** Initializing OIS ***
22:51:30: *-*-* OGRE Shutdown
22:51:30: Unregistering ResourceManager for type Compositor
22:51:30: Unregistering ResourceManager for type Font
22:51:30: Unregistering ResourceManager for type Skeleton
22:51:30: Unregistering ResourceManager for type Mesh
22:51:30: Unregistering ResourceManager for type HighLevelGpuProgram
22:51:30: Uninstalling plugin: Octree & Terrain Scene Manager
22:51:30: Plugin successfully uninstalled
22:51:30: Unloading library .\Plugin_OctreeSceneManager
22:51:30: Uninstalling plugin: D3D9 RenderSystem
22:51:30: Render Target 'rtt/21897056' Average FPS: 43.0464 Best FPS: 46.1236 Worst FPS: 30.6931
22:51:30: Render Target 'rtt/2363424' Average FPS: 43.0455 Best FPS: 46.1236 Worst FPS: 30.6931
22:51:30: Render Target 'rtt/2380256' Average FPS: 43.0356 Best FPS: 46.1236 Worst FPS: 30.6627
22:51:31: Render Target 'OGRE Render Window' Average FPS: 43.0679 Best FPS: 46.1236 Worst FPS: 30.572
22:51:31: D3D9 : Shutting down cleanly.
22:51:31: Unregistering ResourceManager for type Texture
22:51:31: Unregistering ResourceManager for type GpuProgram
22:51:31: D3D9 : Direct3D9 Rendering Subsystem destroyed.
22:51:31: Plugin successfully uninstalled
22:51:31: Unloading library .\RenderSystem_Direct3D9
22:51:31: Unregistering ResourceManager for type Material




nvidia GF6600 GT

22:51:57: Creating resource group General
22:51:57: Creating resource group Internal
22:51:57: Creating resource group Autodetect
22:51:57: SceneManagerFactory for type 'DefaultSceneManager' registered.
22:51:57: Registering ResourceManager for type Material
22:51:57: Registering ResourceManager for type Mesh
22:51:57: Registering ResourceManager for type Skeleton
22:51:57: MovableObjectFactory for type 'ParticleSystem' registered.
22:51:57: OverlayElementFactory for type Panel registered.
22:51:57: OverlayElementFactory for type BorderPanel registered.
22:51:57: OverlayElementFactory for type TextArea registered.
22:51:57: Registering ResourceManager for type Font
22:51:57: ArchiveFactory for archive type FileSystem registered.
22:51:57: ArchiveFactory for archive type Zip registered.
22:51:57: FreeImage version: 3.9.2
22:51:57: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
22:51:57: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
22:51:57: DDS codec registering
22:51:57: Registering ResourceManager for type HighLevelGpuProgram
22:51:57: Registering ResourceManager for type Compositor
22:51:57: MovableObjectFactory for type 'Entity' registered.
22:51:57: MovableObjectFactory for type 'Light' registered.
22:51:57: MovableObjectFactory for type 'BillboardSet' registered.
22:51:57: MovableObjectFactory for type 'ManualObject' registered.
22:51:57: MovableObjectFactory for type 'BillboardChain' registered.
22:51:57: MovableObjectFactory for type 'RibbonTrail' registered.
22:51:57: Loading library .\RenderSystem_Direct3D9
22:51:57: Installing plugin: D3D9 RenderSystem
22:51:57: D3D9 : Direct3D9 Rendering Subsystem created.
22:51:57: D3D9: Driver Detection Starts
22:51:57: D3D9: Driver Detection Ends
22:51:57: Plugin successfully installed
22:51:57: Loading library .\Plugin_OctreeSceneManager
22:51:57: Installing plugin: Octree & Terrain Scene Manager
22:51:57: Plugin successfully installed
22:51:57: *-*-* OGRE Initialising
22:51:57: *-*-* Version 1.5.0 (Shoggoth)
22:51:57: Creating resource group Bootstrap
22:51:57: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
22:51:57: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
22:51:57: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
22:51:57: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
22:51:57: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
22:51:57: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
22:51:57: Added resource location '../../Media/packs/SkyBoxes.zip' of type 'Zip' to resource group 'General'
22:51:57: Creating resource group Hydrax
22:51:57: Added resource location '../../Media/Hydrax' of type 'FileSystem' to resource group 'Hydrax'
22:51:57: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
22:51:57: D3D9 : RenderSystem Option: Anti aliasing = None
22:51:57: D3D9 : RenderSystem Option: Floating-point mode = Fastest
22:51:57: D3D9 : RenderSystem Option: Full Screen = Yes
22:51:57: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 6600 GT
22:51:57: D3D9 : RenderSystem Option: VSync = No
22:51:57: D3D9 : RenderSystem Option: Video Mode = 1280 x 1024 @ 32-bit colour
22:51:57: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
22:51:58: CPU Identifier & Features
22:51:58: -------------------------
22:51:58: * CPU ID: AuthenticAMD: AMD Athlon(tm) 64 Processor 3000+
22:51:58: * SSE: yes
22:51:58: * SSE2: yes
22:51:58: * SSE3: no
22:51:58: * MMX: yes
22:51:58: * MMXEXT: yes
22:51:58: * 3DNOW: yes
22:51:58: * 3DNOWEXT: yes
22:51:58: * CMOV: yes
22:51:58: * TSC: yes
22:51:58: * FPU: yes
22:51:58: * PRO: yes
22:51:58: * HT: no
22:51:58: -------------------------
22:51:58: D3D9 : Subsystem Initialising
22:51:58: D3D9RenderSystem::_createRenderWindow "OGRE Render Window", 1280x1024 fullscreen miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false
22:51:58: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 1280x1024, 32bpp
22:51:58: Registering ResourceManager for type Texture
22:51:58: Registering ResourceManager for type GpuProgram
22:51:58: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
22:51:58: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
22:51:58: D3D9: Vertex texture format supported - PF_FLOAT32_R
22:51:58: RenderSystem capabilities
22:51:58: -------------------------
22:51:58: RenderSystem Name: Direct3D9 Rendering Subsystem
22:51:58: GPU Vendor: nvidia
22:51:58: Device Name: NVIDIA GeForce 6600 GT
22:51:58: Driver Version: 6.14.10.9371
22:51:58: * Fixed function pipeline: yes
22:51:58: * Hardware generation of mipmaps: yes
22:51:58: * Texture blending: yes
22:51:58: * Anisotropic texture filtering: yes
22:51:58: * Dot product texture operation: yes
22:51:58: * Cube mapping: yes
22:51:58: * Hardware stencil buffer: yes
22:51:58: - Stencil depth: 8
22:51:58: - Two sided stencil support: yes
22:51:58: - Wrap stencil values: yes
22:51:58: * Hardware vertex / index buffers: yes
22:51:58: * Vertex programs: yes
22:51:58: * Fragment programs: yes
22:51:58: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
22:51:58: * Texture Compression: yes
22:51:58: - DXT: yes
22:51:58: - VTC: no
22:51:58: * Scissor Rectangle: yes
22:51:58: * Hardware Occlusion Query: yes
22:51:58: * User clip planes: yes
22:51:58: * VET_UBYTE4 vertex element type: yes
22:51:58: * Infinite far plane projection: yes
22:51:58: * Hardware render-to-texture: yes
22:51:58: * Floating point textures: yes
22:51:58: * Non-power-of-two textures: yes
22:51:58: * Volume textures: yes
22:51:58: * Multiple Render Targets: 4
22:51:58: - With different bit depths: no
22:51:58: * Point Sprites: yes
22:51:58: * Extended point parameters: yes
22:51:58: * Max Point Size: 8192
22:51:59: * Vertex texture fetch: yes
22:51:59: - Max vertex textures: 4
22:51:59: - Vertex textures shared: no
22:51:59: * DirectX per stage constants: yes
22:51:59: ***************************************
22:51:59: *** D3D9 : Subsystem Initialised OK ***
22:51:59: ***************************************
22:51:59: ResourceBackgroundQueue - threading disabled
22:51:59: Particle Renderer Type 'billboard' registered
22:51:59: SceneManagerFactory for type 'OctreeSceneManager' registered.
22:51:59: SceneManagerFactory for type 'TerrainSceneManager' registered.
22:51:59: TerrainSceneManager: Registered a new PageSource for type Heightmap
22:51:59: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:51:59: Parsing scripts for resource group Autodetect
22:51:59: Finished parsing scripts for resource group Autodetect
22:51:59: Parsing scripts for resource group Bootstrap
22:51:59: Parsing script OgreCore.material
22:51:59: Parsing script OgreProfiler.material
22:51:59: Parsing script Ogre.fontdef
22:51:59: Parsing script OgreDebugPanel.overlay
22:51:59: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:51:59: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
22:51:59: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
22:51:59: Font BlueHighwayusing texture size 512x512
22:51:59: Info: Freetype returned null for character 127 in font BlueHighway
22:51:59: Info: Freetype returned null for character 128 in font BlueHighway
22:51:59: Info: Freetype returned null for character 129 in font BlueHighway
22:51:59: Info: Freetype returned null for character 130 in font BlueHighway
22:51:59: Info: Freetype returned null for character 131 in font BlueHighway
22:51:59: Info: Freetype returned null for character 132 in font BlueHighway
22:51:59: Info: Freetype returned null for character 133 in font BlueHighway
22:51:59: Info: Freetype returned null for character 134 in font BlueHighway
22:51:59: Info: Freetype returned null for character 135 in font BlueHighway
22:51:59: Info: Freetype returned null for character 136 in font BlueHighway
22:51:59: Info: Freetype returned null for character 137 in font BlueHighway
22:51:59: Info: Freetype returned null for character 138 in font BlueHighway
22:51:59: Info: Freetype returned null for character 139 in font BlueHighway
22:51:59: Info: Freetype returned null for character 140 in font BlueHighway
22:51:59: Info: Freetype returned null for character 141 in font BlueHighway
22:51:59: Info: Freetype returned null for character 142 in font BlueHighway
22:51:59: Info: Freetype returned null for character 143 in font BlueHighway
22:51:59: Info: Freetype returned null for character 144 in font BlueHighway
22:51:59: Info: Freetype returned null for character 145 in font BlueHighway
22:51:59: Info: Freetype returned null for character 146 in font BlueHighway
22:51:59: Info: Freetype returned null for character 147 in font BlueHighway
22:51:59: Info: Freetype returned null for character 148 in font BlueHighway
22:51:59: Info: Freetype returned null for character 149 in font BlueHighway
22:51:59: Info: Freetype returned null for character 150 in font BlueHighway
22:51:59: Info: Freetype returned null for character 151 in font BlueHighway
22:51:59: Info: Freetype returned null for character 152 in font BlueHighway
22:51:59: Info: Freetype returned null for character 153 in font BlueHighway
22:51:59: Info: Freetype returned null for character 154 in font BlueHighway
22:51:59: Info: Freetype returned null for character 155 in font BlueHighway
22:51:59: Info: Freetype returned null for character 156 in font BlueHighway
22:51:59: Info: Freetype returned null for character 157 in font BlueHighway
22:51:59: Info: Freetype returned null for character 158 in font BlueHighway
22:51:59: Info: Freetype returned null for character 159 in font BlueHighway
22:51:59: Info: Freetype returned null for character 160 in font BlueHighway
22:51:59: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
22:51:59: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
22:51:59: Parsing script OgreLoadingPanel.overlay
22:51:59: Finished parsing scripts for resource group Bootstrap
22:51:59: Parsing scripts for resource group General
22:51:59: Parsing script Island.material
22:51:59: Parsing script Palm.material
22:51:59: Parsing script SkyBox.material
22:51:59: Finished parsing scripts for resource group General
22:51:59: Parsing scripts for resource group Hydrax
22:51:59: Finished parsing scripts for resource group Hydrax
22:51:59: Parsing scripts for resource group Internal
22:51:59: Finished parsing scripts for resource group Internal
22:51:59: Texture: ct_fr.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: Texture: ct_bk.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: Texture: ct_lf.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: Texture: ct_rt.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: Texture: ct_up.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: Texture: ct_dn.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:51:59: [Hydrax] Hydrax created.
22:51:59: [Hydrax] HydraxDemo.hdx loaded.
22:51:59: [Hydrax] Creating module...
22:51:59: [Hydrax] Creating ProjectedGridVertex module.
22:51:59: [Hydrax] ProjectedGridVertex created.
22:51:59: [Hydrax] Module created.
22:51:59: [Hydrax] Initializating RTT Manager...
22:51:59: Creating viewport on target 'rtt/2395584', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:51:59: Creating viewport on target 'rtt/2412672', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:51:59: Creating viewport on target 'rtt/2444896', rendering from camera 'PlayerCam', relative dimensions L: 0 T: 0 W: 1 H: 1 ZOrder: 0
22:51:59: [Hydrax] RTT manager initialized.
22:51:59: [Hydrax] Registring device restored listener...
22:51:59: [Hydrax] Device restored listener registred.
22:51:59: [Hydrax] Creating materials...
22:51:59: [Hydrax] Creating water material...
22:52:00: WARNING: Texture instance 'HydraxReflectionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:52:00: WARNING: Texture instance 'HydraxRefractionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:52:00: WARNING: Texture instance 'HydraxDepthMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:52:00: Texture: Fresnel.bmp: Loading 1 faces(PF_L8,256x1x1) with 5 generated mipmaps from Image. Internal format is PF_L8,256x1x1.
22:52:00: Texture: Foam.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:52:00: [Hydrax] Water material created.
22:52:00: [Hydrax] Creating depth material...
22:52:00: Texture: Caustics_0.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_1.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_2.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_3.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_4.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_5.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_6.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_7.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_8.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_9.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_10.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_11.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_12.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_13.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_14.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_15.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_16.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_17.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_18.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_19.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_20.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_21.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_22.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_23.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_24.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_25.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_26.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_27.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_28.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_29.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_30.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: Texture: Caustics_31.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
22:52:00: [Hydrax] Depth material created.
22:52:00: [Hydrax] Creating underwater material...
22:52:00: Texture: UnderwaterDistortion.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
22:52:00: [Hydrax] Underwater material created.
22:52:00: [Hydrax] Materials created.
22:52:00: [Hydrax] Creating god rays...
22:52:00: [Hydrax] Perlin destroyed.
22:52:00: [Hydrax] God rays created.
22:52:00: [Hydrax] Creating water mesh...
22:52:00: WARNING: Mesh instance 'HydraxMesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
22:52:00: [Hydrax] Water mesh created.
22:52:00: TerrainSceneManager: Activated PageSource Heightmap
22:52:00: Texture: Sand.tga: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:52:01: Texture: Sand.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
22:52:01: Texture: SandGrass.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
22:52:01: Texture: SandGrass.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
22:52:01: Mesh: Loading Palm.mesh.
22:52:01: Texture: Palm.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
22:52:01: *** Initializing OIS ***
22:52:01: *** Initializing OIS ***
22:52:35: *-*-* OGRE Shutdown
22:52:35: Unregistering ResourceManager for type Compositor
22:52:35: Unregistering ResourceManager for type Font
22:52:35: Unregistering ResourceManager for type Skeleton
22:52:35: Unregistering ResourceManager for type Mesh
22:52:35: Unregistering ResourceManager for type HighLevelGpuProgram
22:52:35: Uninstalling plugin: Octree & Terrain Scene Manager
22:52:35: Plugin successfully uninstalled
22:52:35: Unloading library .\Plugin_OctreeSceneManager
22:52:35: Uninstalling plugin: D3D9 RenderSystem
22:52:35: Render Target 'rtt/2395584' Average FPS: 12.6439 Best FPS: 28.1008 Worst FPS: 0.760649
22:52:35: Render Target 'rtt/2412672' Average FPS: 12.6289 Best FPS: 28.0736 Worst FPS: 0.761228
22:52:35: Render Target 'rtt/2444896' Average FPS: 12.6289 Best FPS: 28.1008 Worst FPS: 0.761035
22:52:36: Render Target 'OGRE Render Window' Average FPS: 12.6299 Best FPS: 28.1827 Worst FPS: 0.761228
22:52:36: D3D9 : Shutting down cleanly.
22:52:36: Unregistering ResourceManager for type Texture
22:52:36: Unregistering ResourceManager for type GpuProgram
22:52:36: D3D9 : Direct3D9 Rendering Subsystem destroyed.
22:52:36: Plugin successfully uninstalled
22:52:36: Unloading library .\RenderSystem_Direct3D9
22:52:36: Unregistering ResourceManager for type Material