Starbuck
10-11-2009 12:53:26
Hey I have been trying to disable the fog for hydrax by change the MaterialManger.cpp settings.
I looked at the api reference and as far as I know you are susposed to do something like this to dissable the fog.
void Ogre::Material::setFog ( bool overrideScene,
FogMode mode = FOG_NONE,
const ColourValue & colour = ColourValue::White,
Real expDensity = 0.001,
Real linearStart = 0.0,
Real linearEnd = 1.0
)
But with my little coding knowledge I am have trouble adding this to the different materials.
Thankyou for any help
I looked at the api reference and as far as I know you are susposed to do something like this to dissable the fog.
void Ogre::Material::setFog ( bool overrideScene,
FogMode mode = FOG_NONE,
const ColourValue & colour = ColourValue::White,
Real expDensity = 0.001,
Real linearStart = 0.0,
Real linearEnd = 1.0
)
But with my little coding knowledge I am have trouble adding this to the different materials.
Thankyou for any help