HELP ME for start Hydrax 0.5.2

yohs

26-09-2010 15:32:20

I have a trouble when initializing Hydrax.

Inclusion of header files :

#include <Hydrax.h>
#include <Noise/Perlin/Perlin.h>
#include <Modules/ProjectedGrid/ProjectedGrid.h>


I declare Hydrax like this :
Hydrax::Hydrax* pHydrax;

and use :
pHydrax = new Hydrax::Hydrax(scM, pCamera, pViewport);

The Error in Code Block

/home/yohs/ogre/gogre2/gogre2.cpp|82|undefined reference to `Hydrax::Hydrax::Hydrax(Ogre::SceneManager*, Ogre::Camera*, Ogre::Viewport*)'

Is there a modification to do on codeblocks? add a Linker?
??`pkg-config --libs Hydrax` ??

Please Help Me for initialise Hydrax.

SanguinarioJoe

27-09-2010 13:35:23

Yeah, you need link Hydrax library (pkg-config could not run properly).

Add this linker flag:

-lhydrax

Regards,
Jose Luis Cercós Pita

yohs

27-09-2010 15:14:55

OK, it's perfect. Thank You.

But... a problem always happens after another.


pHydrax = new Hydrax::Hydrax(scM, pCamera, pViewport);
Hydrax::Module::ProjectedGrid *mModule= new Hydrax::Module::ProjectedGrid(
pHydrax,
// Noise module
new Hydrax::Noise::Perlin(/*Generic one*/),
// Base plane
Ogre::Plane(Ogre::Vector3(0,1,0), Ogre::Vector3(0,0,0)),
// Normal mode
Hydrax::MaterialManager::NM_VERTEX,
// Projected grid options
Hydrax::Module::ProjectedGrid::Options(/*264 /*Generic one*/));
// Set our module
pHydrax->setModule(static_cast<Hydrax::Module::Module*>(mModule));
pHydrax->loadCfg("HydraxDemo.hdx")
pHydrax->create();



The HydraxDemo.hdx file content :
#Hydrax cfg file.
#Hydrax version field
HydraxVersion=0.5.2
#Main options field
<vector3>Position=-5000x100x-5000
<float>PlanesError=10.5
#Shader mode: 0=HLSL, 1=CG, 2=GLSL
<int>ShaderMode=1
<float>FullReflectionDistance=1e+011
<float>GlobalTransparency=0
<float>NormalDistortion=0.075
<vector3>WaterColor=0.139765x0.359464x0.425373
#Components field
Components=Sun|Foam|Depth|Smooth|Caustics|Underwater|UnderwaterReflections|UnderwaterGodRays
#Sun parameters
<vector3>SunPosition=0x10000x0
<float>SunStrength=1.75
<float>SunArea=150
<vector3>SunColor=1x0.9x0.6
#Foam parameters
<float>FoamMaxDistance=7.5e+007
<float>FoamScale=0.0075
<float>FoamStart=0
<float>FoamTransparency=1
#Depth parameters
<float>DepthLimit=90
#Smooth transitions parameters
<float>SmoothPower=5
#Caustics parameters
<float>CausticsScale=135
<float>CausticsPower=10.5
<float>CausticsEnd=0.8
#God rays parameters
<vector3>GodRaysExposure=0.76x2.46x2.29
<float>GodRaysIntensity=0.015
<float>GodRaysSpeed=5
<int>GodRaysNumberOfRays=100
<float>GodRaysRaysSize=0.03
<bool>GodRaysIntersections=false
#Rtt quality field(0x0 = Auto)
<size>Rtt_Quality_Reflection=0x0
<size>Rtt_Quality_Refraction=0x0
<size>Rtt_Quality_Depth=0x0
<size>Rtt_Quality_URDepth=0x0
<size>Rtt_Quality_GPUNormalMap=0x0
#Module options
Module=ProjectedGridVertex
<float>PG_ChoopyStrength=3.75
<bool>PG_ChoppyWaves=true
<int>PG_Complexity=264
<float>PG_Elevation=50
<bool>PG_ForceRecalculateGeometry=false
<bool>PG_Smooth=false
<float>PG_Strength=35
#Noise options
Noise=Perlin
<int>Perlin_Octaves=8
<float>Perlin_Scale=0.085
<float>Perlin_Falloff=0.49
<float>Perlin_Animspeed=1.4
<float>Perlin_Timemulti=1.27
<float>Perlin_GPU_Strength=2
<vector3>Perlin_GPU_LODParameters=0.5x50x150000



The Error is :
terminate called after throwing an instance of 'std::length_error' what(): basic_string::_S_create
Aborted


Need You. :-)

yohs

28-09-2010 01:14:17

I apparently solved the problèmeen including Hydrax file correctly.

Any Problem :D

02:07:17: OGRE EXCEPTION(5:ItemIdentityException): Cannot locate a resource group called 'Hydrax' in ResourceGroupManager::resourceExists at /home/yohs/dev/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 1638)


Yet my resource.cfg file that is functional and includes :


[Hydrax]
FileSystem=/home/yohs/ogre/gogre2/media/hydrax

hydrax : This road leads to many resources Hydrax

Someone to solve this problem?

SanguinarioJoe

28-09-2010 07:35:12

Please, paste all your Log and resource.cfg (could be a shader compile error).

Also you must copy all the hydrax media content from /usr/share/Hydrax/Media to your folder

Regards,
Jose Luis Cercós Pita

yohs

28-09-2010 16:10:58

The Log :

17:05:09: Creating resource group General
17:05:09: Creating resource group Internal
17:05:09: Creating resource group Autodetect
17:05:09: SceneManagerFactory for type 'DefaultSceneManager' registered.
17:05:09: Registering ResourceManager for type Material
17:05:09: Registering ResourceManager for type Mesh
17:05:09: Registering ResourceManager for type Skeleton
17:05:09: MovableObjectFactory for type 'ParticleSystem' registered.
17:05:09: OverlayElementFactory for type Panel registered.
17:05:09: OverlayElementFactory for type BorderPanel registered.
17:05:09: OverlayElementFactory for type TextArea registered.
17:05:09: Registering ResourceManager for type Font
17:05:09: ArchiveFactory for archive type FileSystem registered.
17:05:09: ArchiveFactory for archive type Zip registered.
17:05:09: DDS codec registering
17:05:09: FreeImage version: 3.10.0
17:05:09: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
17:05:09: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
17:05:09: Registering ResourceManager for type HighLevelGpuProgram
17:05:09: Registering ResourceManager for type Compositor
17:05:09: MovableObjectFactory for type 'Entity' registered.
17:05:09: MovableObjectFactory for type 'Light' registered.
17:05:09: MovableObjectFactory for type 'BillboardSet' registered.
17:05:09: MovableObjectFactory for type 'ManualObject' registered.
17:05:09: MovableObjectFactory for type 'BillboardChain' registered.
17:05:09: MovableObjectFactory for type 'RibbonTrail' registered.
17:05:09: Loading library /usr/local/lib/OGRE/RenderSystem_GL
17:05:09: Installing plugin: GL RenderSystem
17:05:09: OpenGL Rendering Subsystem created.
17:05:09: Plugin successfully installed
17:05:09: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX
17:05:09: Installing plugin: ParticleFX
17:05:09: Particle Emitter Type 'Point' registered
17:05:09: Particle Emitter Type 'Box' registered
17:05:09: Particle Emitter Type 'Ellipsoid' registered
17:05:09: Particle Emitter Type 'Cylinder' registered
17:05:09: Particle Emitter Type 'Ring' registered
17:05:09: Particle Emitter Type 'HollowEllipsoid' registered
17:05:09: Particle Affector Type 'LinearForce' registered
17:05:09: Particle Affector Type 'ColourFader' registered
17:05:09: Particle Affector Type 'ColourFader2' registered
17:05:09: Particle Affector Type 'ColourImage' registered
17:05:09: Particle Affector Type 'ColourInterpolator' registered
17:05:09: Particle Affector Type 'Scaler' registered
17:05:09: Particle Affector Type 'Rotator' registered
17:05:09: Particle Affector Type 'DirectionRandomiser' registered
17:05:09: Particle Affector Type 'DeflectorPlane' registered
17:05:09: Plugin successfully installed
17:05:09: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager
17:05:09: Installing plugin: BSP Scene Manager
17:05:09: Plugin successfully installed
17:05:09: Loading library /usr/local/lib/OGRE/Plugin_PCZSceneManager
17:05:09: Installing plugin: Portal Connected Zone Scene Manager
17:05:09: PCZone Factory Type 'ZoneType_Default' registered
17:05:09: Plugin successfully installed
17:05:09: Loading library /usr/local/lib/OGRE/Plugin_OctreeZone
17:05:09: Installing plugin: Octree Zone Factory
17:05:09: Plugin successfully installed
17:05:09: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager
17:05:09: Installing plugin: Octree & Terrain Scene Manager
17:05:09: Plugin successfully installed
17:05:09: *-*-* OGRE Initialising
17:05:09: *-*-* Version 1.7.1 (Cthugha)
17:05:09: CPU Identifier & Features
17:05:09: -------------------------
17:05:09: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
17:05:09: * SSE: yes
17:05:09: * SSE2: yes
17:05:09: * SSE3: yes
17:05:09: * MMX: yes
17:05:09: * MMXEXT: yes
17:05:09: * 3DNOW: no
17:05:09: * 3DNOWEXT: no
17:05:09: * CMOV: yes
17:05:09: * TSC: yes
17:05:09: * FPU: yes
17:05:09: * PRO: yes
17:05:09: * HT: no
17:05:09: -------------------------
17:05:09: ******************************
*** Starting GLX Subsystem ***
******************************
17:05:09: GLRenderSystem::_createRenderWindow "Appli-Gogre2", 1440x900 fullscreen miscParams: FSAA=4 displayFrequency=50 MHz gamma=No vsync=No
17:05:09: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at /home/yohs/dev/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 753)
17:05:09: GLXWindow::create used FBConfigID = 205
17:05:09: GL_VERSION = 2.1.2 NVIDIA 195.36.24
17:05:09: GL_VENDOR = NVIDIA Corporation
17:05:09: GL_RENDERER = GeForce 7900 GT/GTO/PCI/SSE2
17:05:09: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
17:05:09: Supported GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_ARB_get_proc_address
17:05:09: ***************************
17:05:09: *** GL Renderer Started ***
17:05:09: ***************************
17:05:09: Registering ResourceManager for type GpuProgram
17:05:09: GLSL support detected
17:05:09: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
17:05:09: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
17:05:10: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
17:05:10: RenderSystem capabilities
17:05:10: -------------------------
17:05:10: RenderSystem Name: OpenGL Rendering Subsystem
17:05:10: GPU Vendor: nvidia
17:05:10: Device Name: GeForce 7900 GT/GTO/PCI/SSE2
17:05:10: Driver Version: 2.1.2.0
17:05:10: * Fixed function pipeline: yes
17:05:10: * Hardware generation of mipmaps: yes
17:05:10: * Texture blending: yes
17:05:10: * Anisotropic texture filtering: yes
17:05:10: * Dot product texture operation: yes
17:05:10: * Cube mapping: yes
17:05:10: * Hardware stencil buffer: yes
17:05:10: - Stencil depth: 8
17:05:10: - Two sided stencil support: yes
17:05:10: - Wrap stencil values: yes
17:05:10: * Hardware vertex / index buffers: yes
17:05:10: * Vertex programs: yes
17:05:10: * Number of floating-point constants for vertex programs: 256
17:05:10: * Number of integer constants for vertex programs: 0
17:05:10: * Number of boolean constants for vertex programs: 0
17:05:10: * Fragment programs: yes
17:05:10: * Number of floating-point constants for fragment programs: 512
17:05:10: * Number of integer constants for fragment programs: 0
17:05:10: * Number of boolean constants for fragment programs: 0
17:05:10: * Geometry programs: no
17:05:10: * Number of floating-point constants for geometry programs: 0
17:05:10: * Number of integer constants for geometry programs: 0
17:05:10: * Number of boolean constants for geometry programs: 0
17:05:10: * Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl vp30 vp40
17:05:10: * Texture Compression: yes
17:05:10: - DXT: yes
17:05:10: - VTC: yes
17:05:10: - PVRTC: no
17:05:10: * Scissor Rectangle: yes
17:05:10: * Hardware Occlusion Query: yes
17:05:10: * User clip planes: yes
17:05:10: * VET_UBYTE4 vertex element type: yes
17:05:10: * Infinite far plane projection: yes
17:05:10: * Hardware render-to-texture: yes
17:05:10: * Floating point textures: yes
17:05:10: * Non-power-of-two textures: yes
17:05:10: * Volume textures: yes
17:05:10: * Multiple Render Targets: 4
17:05:10: - With different bit depths: yes
17:05:10: * Point Sprites: yes
17:05:10: * Extended point parameters: yes
17:05:10: * Max Point Size: 63.375
17:05:10: * Vertex texture fetch: yes
17:05:10: * Number of world matrices: 0
17:05:10: * Number of texture units: 16
17:05:10: * Stencil buffer depth: 8
17:05:10: * Number of vertex blend matrices: 0
17:05:10: - Max vertex textures: 4
17:05:10: - Vertex textures shared: yes
17:05:10: * Render to Vertex Buffer : no
17:05:10: * GL 1.5 without VBO workaround: no
17:05:10: * Frame Buffer objects: yes
17:05:10: * Frame Buffer objects (ARB extension): no
17:05:10: * Frame Buffer objects (ATI extension): no
17:05:10: * PBuffer support: no
17:05:10: * GL 1.5 without HW-occlusion workaround: no
17:05:10: Registering ResourceManager for type Texture
17:05:10: Using FSAA from GL_ARB_multisample extension.
17:05:10: DefaultWorkQueue('Root') initialising on thread 0xb94be0.
17:05:10: DefaultWorkQueue('Root')::WorkerFunc - thread 0xc55610 starting.
17:05:10: DefaultWorkQueue('Root')::WorkerFunc - thread 0xc54b60 starting.
17:05:10: Particle Renderer Type 'billboard' registered
17:05:10: SceneManagerFactory for type 'BspSceneManager' registered.
17:05:10: Registering ResourceManager for type BspLevel
17:05:10: SceneManagerFactory for type 'PCZSceneManager' registered.
17:05:10: MovableObjectFactory for type 'PCZLight' registered.
17:05:10: MovableObjectFactory for type 'Portal' registered.
17:05:10: MovableObjectFactory for type 'AntiPortal' registered.
17:05:10: PCZone Factory Type 'ZoneType_Octree' registered
17:05:10: PCZone Factory Type 'ZoneType_Terrain' registered
17:05:10: SceneManagerFactory for type 'OctreeSceneManager' registered.
17:05:10: SceneManagerFactory for type 'TerrainSceneManager' registered.
17:05:10: Creating resource group Alternate
17:05:10: Added resource location '/home/yohs/ogre/gogre2/media/models' of type 'FileSystem' to resource group 'Alternate'
17:05:10: Added resource location '/home/yohs/ogre/gogre2/media/materials/programs' of type 'FileSystem' to resource group 'Alternate'
17:05:10: Added resource location '/home/yohs/ogre/gogre2/media/materials/scripts' of type 'FileSystem' to resource group 'Alternate'
17:05:10: Added resource location '/home/yohs/ogre/gogre2/media/materials/textures' of type 'FileSystem' to resource group 'Alternate'
17:05:10: Creating resource group CEGUI
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/schemes' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/fonts' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/layouts' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/looknfeel' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/lua_scripts' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/schemes' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/xml_schemas' of type 'FileSystem' to resource group 'CEGUI'
17:05:10: Creating resource group Caelum
17:05:10: Added resource location '/home/yohs/dev/Caelum-0.5.0/samples/resources/gui' of type 'FileSystem' to resource group 'Caelum'
17:05:10: Added resource location '/home/yohs/dev/Caelum-0.5.0/samples/resources/trees' of type 'FileSystem' to resource group 'Caelum'
17:05:10: Added resource location '/home/yohs/dev/Caelum-0.5.0/samples/resources' of type 'FileSystem' to resource group 'Caelum'
17:05:10: Added resource location '/home/yohs/dev/Caelum-0.5.0/main/resources' of type 'FileSystem' to resource group 'Caelum'
17:05:10: Creating resource group Essential
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Essential'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/models' of type 'FileSystem' to resource group 'General'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/materials/programs' of type 'FileSystem' to resource group 'General'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'General'
17:05:10: Added resource location '/home/yohs/dev/ogre/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'General'
17:05:10: Creating resource group Hydrax
17:05:10: Added resource location '/home/yohs/ogre/gogre2/media/hydrax' of type 'FileSystem' to resource group 'Hydrax'
17:05:10: Creating resource group Imagesets
17:05:10: Added resource location '/home/yohs/dev/CEGUI-0.7.2/datafiles/imagesets' of type 'FileSystem' to resource group 'Imagesets'
17:05:10: Parsing scripts for resource group Alternate
17:05:10: Parsing script archeuv.material
17:05:10: Parsing script SkyBox.material
17:05:10: Parsing script Table.material
17:05:10: Parsing script Sinbad.material
17:05:10: Parsing script CaisseBois3.material
17:05:10: Parsing script Battisse.material
17:05:10: Parsing script dodoala.material
17:05:10: Parsing script OffsetMapping.material
17:05:10: Parsing script house.material
17:05:10: Parsing script Island.material
17:05:10: Parsing script Palm.material
17:05:10: Finished parsing scripts for resource group Alternate
17:05:10: Parsing scripts for resource group Autodetect
17:05:10: Finished parsing scripts for resource group Autodetect
17:05:10: Parsing scripts for resource group CEGUI
17:05:10: Finished parsing scripts for resource group CEGUI
17:05:10: Parsing scripts for resource group Caelum
17:05:10: Parsing script MinimalCompositorVP.program
17:05:10: Parsing script GroundFog.program
17:05:10: Parsing script DepthRender.program
17:05:10: Parsing script Haze.program
17:05:10: Parsing script CaelumSample.material
17:05:10: Parsing script LayeredClouds.material
17:05:10: Parsing script DepthComposer.material
17:05:10: Parsing script Starfield.material
17:05:10: Parsing script SkyDome.material
17:05:10: Parsing script Sun.material
17:05:10: Parsing script moon.material
17:05:10: Parsing script GroundFog.material
17:05:10: Parsing script PointStarfield.material
17:05:10: Parsing script Precipitation.material
17:05:10: Parsing script DepthComposer.compositor
17:05:10: Parsing script Precipitation.compositor
17:05:10: Parsing script TestSkyScript.os
17:05:10: Finished parsing scripts for resource group Caelum
17:05:10: Parsing scripts for resource group Essential
17:05:10: Parsing script SdkTrays.material
17:05:10: Parsing script OgreCore.material
17:05:10: Parsing script OgreProfiler.material
17:05:10: Parsing script SdkTrays.fontdef
17:05:10: Parsing script Ogre.fontdef
17:05:10: Parsing script SdkTrays.overlay
17:05:10: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
17:05:10: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:10: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
17:05:10: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
17:05:10: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
17:05:10: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
17:05:10: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
17:05:10: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
17:05:10: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
17:05:10: Parsing script OgreDebugPanel.overlay
17:05:10: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
17:05:10: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
17:05:10: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
17:05:10: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
17:05:10: Parsing script OgreLoadingPanel.overlay
17:05:10: Finished parsing scripts for resource group Essential
17:05:10: Parsing scripts for resource group General
17:05:10: Parsing script StdQuad_vp.program
17:05:10: Parsing script Examples.program
17:05:10: GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
17:05:10: GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
17:05:10: GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
17:05:10: GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
17:05:10: OGRE EXCEPTION(2:InvalidParametersException): Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at /home/yohs/dev/ogre/OgreMain/src/OgreGpuProgramParams.cpp (line 1433)
17:05:10: Compiler error: invalid parameters in Examples.program(130): setting of constant failed
17:05:10: Parsing script Halftone.material
17:05:10: Parsing script Examples.material
17:05:10: GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
17:05:10: GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
17:05:10: Parsing script Cube.material
17:05:10: Parsing script caverne.material
17:05:10: Parsing script MRTtest.material
17:05:10: GLSL compiling: Ogre/MRTtest/scenefp/GLSL
17:05:10: GLSL compiled : Ogre/MRTtest/scenefp/GLSL
17:05:10: GLSL compiling: Ogre/MRTtest/quadfp/GLSL
17:05:10: GLSL compiled : Ogre/MRTtest/quadfp/GLSL
17:05:10: GLSL compiling: Ogre/Compositor/StdQuad_GLSL_vp
17:05:10: GLSL compiled : Ogre/Compositor/StdQuad_GLSL_vp
17:05:10: Parsing script Ogre.material
17:05:10: Parsing script DemoSoldier.material
17:05:10: Parsing script Examples-DynTex.material
17:05:10: Parsing script terrain_western.material
17:05:10: Parsing script maison.material
17:05:10: Parsing script Glass.material
17:05:10: Parsing script hdr.material
17:05:10: GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/utils_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/utils_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/utils_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/utils_fp
17:05:10: GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
17:05:10: GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
17:05:10: Parsing script Laplace.material
17:05:10: Parsing script shadows.material
17:05:10: Parsing script BlackAndWhite.material
17:05:10: Parsing script archel.material
17:05:10: Parsing script smoke.material
17:05:10: Parsing script CompositorDemo.material
17:05:10: Parsing script axe.material
17:05:10: Parsing script Bloom2.material
17:05:10: GLSL compiling: Bloom2_ps20_glsl
17:05:10: GLSL compiled : Bloom2_ps20_glsl
17:05:10: Parsing script RadialBlur.material
17:05:10: Parsing script Hurt.material
17:05:10: Parsing script Examples-Advanced.material
17:05:10: Compiler error: object unsupported by render system in Examples-Advanced.material(383)
17:05:10: Parsing script ShaderSystem.material
17:05:10: Parsing script Batteur.material
17:05:10: Parsing script RZR-002.material
17:05:10: Parsing script Bloom.material
17:05:10: GLSL compiling: Blur_ps_glsl
17:05:10: GLSL compiled : Blur_ps_glsl
17:05:10: GLSL compiling: Blur0_vs_glsl
17:05:10: GLSL compiled : Blur0_vs_glsl
17:05:10: GLSL compiling: Blur1_vs_glsl
17:05:10: GLSL compiled : Blur1_vs_glsl
17:05:10: Parsing script OldMovie.material
17:05:10: Parsing script Dither.material
17:05:10: Parsing script MotionBlur.material
17:05:10: Parsing script ilot.material
17:05:10: Parsing script Beetle wiperstalk R.material
17:05:10: Parsing script OffsetMapping.material
17:05:10: Compiler error: object unsupported by render system in OffsetMapping.material(18)
17:05:10: GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
17:05:10: GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
17:05:10: GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
17:05:10: GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
17:05:10: Parsing script ASMSwizzle.material
17:05:10: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
17:05:10: Parsing script ASCII.material
17:05:10: Parsing script Embossed.material
17:05:10: Parsing script sibenik.material
17:05:10: Parsing script NightVision.material
17:05:10: Parsing script IsoSurf.material
17:05:10: Parsing script Scene.material
17:05:10: Parsing script DOF.material
17:05:10: Parsing script Invert.material
17:05:10: Parsing script Posterize.material
17:05:10: Parsing script pssm.material
17:05:10: Parsing script Ocean.material
17:05:10: GLSL compiling: GLSL/OceanVS
17:05:10: GLSL compiled : GLSL/OceanVS
17:05:10: GLSL compiling: GLSL/OceanFS
17:05:10: GLSL compiled : GLSL/OceanFS
17:05:10: GLSL compiling: GLSL/Ocean2VS
17:05:10: GLSL compiled : GLSL/Ocean2VS
17:05:10: GLSL compiling: GLSL/Ocean2FS
17:05:10: GLSL compiled : GLSL/Ocean2FS
17:05:10: Parsing script CGSwizzle.material
17:05:10: Parsing script Ludwig.material
17:05:10: Parsing script instancing.material
17:05:10: GLSL compiling: InstancingGLSL
17:05:10: GLSL compiled : InstancingGLSL
17:05:10: GLSL compiling: InstancingShadowCasterGLSL
17:05:10: GLSL compiled : InstancingShadowCasterGLSL
17:05:10: GLSL compiling: CrowdGLSL
17:05:10: GLSL compiled : CrowdGLSL
17:05:10: GLSL compiling: CrowdShadowCasterGLSL
17:05:10: GLSL compiled : CrowdShadowCasterGLSL
17:05:10: Parsing script Tiling.material
17:05:10: Parsing script HeatVision.material
17:05:10: Parsing script Example-Water.material
17:05:10: Parsing script facial.material
17:05:10: Parsing script Penguin.material
17:05:10: Parsing script Couz LP.material
17:05:10: Parsing script Examples-Water.material
17:05:10: Parsing script VarianceShadowmap.material
17:05:10: Parsing script SharpenEdges.material
17:05:10: Parsing script ParticleGS.material
17:05:10: Parsing script caverne1.material
17:05:10: Parsing script GLSLSwizzle.material
17:05:10: GLSL compiling: Ogre/GPTest/Passthrough_VP_GLSL
17:05:10: GLSL compiled : Ogre/GPTest/Passthrough_VP_GLSL
17:05:10: Parsing script OldTV.material
17:05:10: Parsing script FordGT.material
17:05:10: Parsing script DepthShadowmap.material
17:05:10: GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
17:05:10: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
17:05:10: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
17:05:10: Parsing script Examples.compositor
17:05:10: Finished parsing scripts for resource group General
17:05:10: Parsing scripts for resource group Hydrax
17:05:10: Finished parsing scripts for resource group Hydrax
17:05:10: Parsing scripts for resource group Imagesets
17:05:10: Finished parsing scripts for resource group Imagesets
17:05:10: Parsing scripts for resource group Internal
17:05:10: Finished parsing scripts for resource group Internal
17:05:10: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
17:05:10: TerrainSceneManager: Registered a new PageSource for type Heightmap
17:05:10: TerrainSceneManager: Activated PageSource Heightmap
17:05:10: Texture: terrain_texture.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
17:05:10: Texture: terrain_detail.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:10: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:10: [Hydrax] Hydrax created.
17:05:10: [Hydrax] HydraxDemo.hdx loaded.



resources.cfg :


# Resources required by the sample browser and most samples.
[Essential]
Zip=/home/yohs/dev/ogre/Samples/Media/packs/SdkTrays.zip
Zip=/home/yohs/dev/ogre/Samples/Media/packs/OgreCore.zip
FileSystem=/home/yohs/dev/ogre/Samples/Media/thumbnails

[General]
FileSystem=/home/yohs/dev/ogre/Samples/Media/models
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/programs
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/scripts
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/textures

[Alternate]
FileSystem=/home/yohs/ogre/gogre2/media/models
FileSystem=/home/yohs/ogre/gogre2/media/materials/programs
FileSystem=/home/yohs/ogre/gogre2/media/materials/scripts
FileSystem=/home/yohs/ogre/gogre2/media/materials/textures

[Hydrax]
FileSystem=/home/yohs/ogre/gogre2/media/hydrax

[CEGUI]
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/schemes
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/fonts

FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/layouts
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/looknfeel
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/lua_scripts
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/schemes
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/xml_schemas

[Imagesets]
FileSystem=/home/yohs/dev/CEGUI-0.7.2/datafiles/imagesets

[Caelum]
FileSystem=/home/yohs/dev/Caelum-0.5.0/samples/resources/gui
FileSystem=/home/yohs/dev/Caelum-0.5.0/samples/resources/trees
FileSystem=/home/yohs/dev/Caelum-0.5.0/samples/resources
FileSystem=/home/yohs/dev/Caelum-0.5.0/main/resources

SanguinarioJoe

30-09-2010 11:01:17

You have some troubles with a program that you have been included:

17:05:10: Parsing script Examples.program
17:05:10: GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
17:05:10: GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
17:05:10: GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
17:05:10: GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
17:05:10: OGRE EXCEPTION(2:InvalidParametersException): Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at /home/yohs/dev/ogre/OgreMain/src/OgreGpuProgramParams.cpp (line 1433)
17:05:10: Compiler error: invalid parameters in Examples.program(130): setting of constant failed


You must find Examples.program. Probably you have it in one of this location (if you don't have more than one):

[General]
FileSystem=/home/yohs/dev/ogre/Samples/Media/models
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/programs
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/scripts
FileSystem=/home/yohs/dev/ogre/Samples/Media/materials/textures

[Alternate]
FileSystem=/home/yohs/ogre/gogre2/media/models
FileSystem=/home/yohs/ogre/gogre2/media/materials/programs
FileSystem=/home/yohs/ogre/gogre2/media/materials/scripts
FileSystem=/home/yohs/ogre/gogre2/media/materials/textures


In Examples.program, line 130, you are trying to set an ambient varaible that nis not present in the shaders (AmbientOneTextureGLSL & HardwareSkinningTwoWeightsGLSL). You can try to delete the line, but you must consider avoid using shaders that you don't need:

17:05:10: Compiler error: object unsupported by render system in Examples-Advanced.material(383)
17:05:10: Compiler error: object unsupported by render system in OffsetMapping.material(18)
17:05:10: Compiler error: object unsupported by render system in ASMSwizzle.material(1)


---

Regardless the error:

02:07:17: OGRE EXCEPTION(5:ItemIdentityException): Cannot locate a resource group called 'Hydrax' in ResourceGroupManager::resourceExists at /home/yohs/dev/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 1638)

Have been through after the log that you pasted? i.e.-

(...)
17:05:10: [Hydrax] Hydrax created.
17:05:10: [Hydrax] HydraxDemo.hdx loaded.
02:07:17: OGRE EXCEPTION(5:ItemIdentityException): Cannot locate a resource group called 'Hydrax' in ResourceGroupManager::resourceExists at /home/yohs/dev/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 1638)


Because the resource group appears be added fine.

Regards,
Jose Luis Cercós Pita

yohs

30-09-2010 13:15:53

Sorry, i don't understand.... I am french and I am using Google translator.

Shader..? Delete rows?