rebeccap
03-03-2011 19:52:51
Is it possible to increase the density of points in post perspective space? I.e. increase the density of sampling of the water.
The problem I am having is that I have very high wave oscillations, and as a result I needed to increase the size of the camera frustrum (which I did by raising the mUpperBoundPlane), now however, the water is at a very low "resolution".
This is what my water looks like now:
When I move the camera closer to it, it looks fine. I want this granularity at the previous (bigger) height
Any help/hints would be really appreciated!
The problem I am having is that I have very high wave oscillations, and as a result I needed to increase the size of the camera frustrum (which I did by raising the mUpperBoundPlane), now however, the water is at a very low "resolution".
This is what my water looks like now:
When I move the camera closer to it, it looks fine. I want this granularity at the previous (bigger) height
Any help/hints would be really appreciated!