Caelum night too dark

toglia

23-12-2008 23:28:46

Hi, I have been playing with the demo and the first thing I noticed was that the night was too black to be usable.

I added a light in the scene but that didn't seem to change much.

Then I started tweeking the lab demo but nothing I did seemed to lighten the night.

Any help?

XpLoDWilD

24-12-2008 10:26:42

There is a function to set the minimum of ambient lighting :


mCaelumSystem->setMinimumAmbientLight(ColourValue(0.2, 0.2, 0.3, 1.0));

toglia

24-12-2008 19:11:44

Thanks Xplod.

Another thing, is there a way of making the caelum not affect the light at all (only the shadow)? I figured out I need to use my lights all the time...

This new interface of the forum is very cool! Nice christmas present...

cdleonard

27-12-2008 20:58:51

Another thing, is there a way of making the caelum not affect the light at all (only the shadow)? I figured out I need to use my lights all the time...

I'm not sure I understand you.

Caelum will only control the light it creates (sun and moon). It will never touch other lights you create in the scene.

Caelum will control scene ambient lighting by default. You can disable that behaviour. Maybe that's what you want?