Issues list

Transporter

14-01-2013 21:07:04

I'll comment a few things on the issue list: http://code.google.com/p/ogre-procedural/issues/list

Issue 17: Create a file format for defining procedural meshes
What about an extension to support texture creation, too?

Issue 22: Repeaters
You can use hardware instancing (see new instancing manager of ogre).

Issue 79: Some kind of text display
Solved! You can write text on a texture and display it on a billboard. I would change this issue or add a new one to include a text-mesh-generator to create meshs from a text. Freetype support is already added.

Issue 73: NURBS splines
If I look at wikipedia (http://en.wikipedia.org/wiki/Non-unifor ... l_B-spline) I think that NURBS are bezier curves which has been implemented already.

mikachu

14-01-2013 21:22:38

Issue 17: Create a file format for defining procedural meshes
What about an extension to support texture creation, too?

It was implicit in the issue description (but there was no texture creation at that time)
Issue 22: Repeaters
You can use hardware instancing (see new instancing manager of ogre).

Probably, at least in some cases... when the mesh being repeated has no variation (which is something I'd like to do with procedural scripts)
Issue 79: Some kind of text display
Solved! You can write text on a texture and display it on a billboard. I would change this issue or add a new one to include a text-mesh-generator to create meshs from a text. Freetype support is already added.

Ok, I let the issue open for now because I'll try the mesh generation from text (it will provide some excellent test cases for the triangulator, too)Issue 73: NURBS splines
If I look at wikipedia (http://en.wikipedia.org/wiki/Non-unifor ... l_B-spline) I think that NURBS are bezier curves which has been implemented already.

Ok, I'm closing it, then.