JayMcBee
11-02-2013 17:48:25
This is probably a trivial question, however I couldn't find a good answer on the forums or documentation in the library for it -
How can we change the texturing of primitives?
I.e., I've got a couple of primitives with a texture material applied (boxes in this case) and some faces have the texture upside-down instead of sideways.
The API has quite a few classes and methods that sound like they could be perfect for manpulating texture coords but as mentioned I couldn't find descriptions on how to use them
Any help appreciated!
Cheers,
J
How can we change the texturing of primitives?
I.e., I've got a couple of primitives with a texture material applied (boxes in this case) and some faces have the texture upside-down instead of sideways.
The API has quite a few classes and methods that sound like they could be perfect for manpulating texture coords but as mentioned I couldn't find descriptions on how to use them
Any help appreciated!
Cheers,
J