Flour crashes every time!

al2950

15-10-2009 11:11:57

I am trying to 'cook' some of my Ogre meshes to either convex or traingle meshes but everytime i try to use flour it crashses. I did notice that the version i got from the website is for the old version of NxOgre.

I am using the latest Git version of NxOgre and Ogre 1.7 (Trunk).
Also is this the correct way to convert things from 3Dmax to ogre for use with NxOgre??

Oh and I remember reading something about 'Dynamic cooking' which sounded interesting and far easier!, is that possible or going to be possible??

al2950

16-10-2009 16:32:16

Ok after some more testing I found out it only crashes on the meshes I exported using the recent OgreMax exporter. So can i assume that flour does not support the new mesh format in Ogre 1.6??? And is so what do i do!?

betajaen

16-10-2009 16:34:15

If you can get your meshes loaded into Blender. You can use the new Blender Flower exporter which is readable in the Flour 0.4

al2950

17-10-2009 13:35:55

:( Cant use blender...

Can i use any exporters provided by Nvidia?? I am not even sure if one exists!!

betajaen

17-10-2009 13:39:44

There should be a few provided by NVidia.