Angular velocity is wrong?

CorPetit09

01-07-2010 09:48:52

Hi,

I'm using NxOgre bloodymes with ogre 1.6.5. In my app I have a ship and when I put Y Axis angular velocity to a value, the ship doesn't turn the correct angle with to its time.
I suppose that the angular velocity measure is radians/seconds. So if I put angular velocity to PI, in 1 second my ship must turn 180 degrees, but only turns 115 degrees aprox. and I don't understand why this happends.

Cheers,
CorPetit09