How can I create a D6 Joint ?

SniperBinaire

27-10-2010 12:23:17

Well, I reformulate my message because the precedent one was quite telegraphic :?
So my problem is treating about D6 joints : As they are the most powerful, i want to use them to make prismatic joints, or point-on-line PhysX ones that aren't explicitly in NxOgre
To make it i made some investigations in the documentation, API, forum, PhysX training programs, etc... But still don't know how to use it
I don't know event how to create one, I've seen the D6JointDescription class, but there is no function using it in the Scene one
Can i use it like a Fixed Joint ? A Spherical one ?
Well, I'm foggy about witch functions i can use an in witch order

So I'm asking here if they are someone who know how to use them (I'm using Bloody mess 1.5.5)
Even with a simple example, or just a snippet... Just to understand how it work

SniperBinaire

28-10-2010 09:23:18

No idea ?

SniperBinaire

01-11-2010 17:04:05

Well, still nobody ?