Tutorials without Critter?

Thrakbad

18-12-2010 09:57:08

The last time I worked on NxOgre for my project was at the beginning of the year. I ran into a bug with collisions and word was, it should be fixed in a later version, so I turned my attention elsewhere and worked on a level editor and sound etc. since. Now I am coming back here to find out that everything has changed and my old code won't compile at all. Unfortunately all your up-to-date examples use Critter, which might be cool for you, but I simply can't switch my project over to this now. So are there any examples of using the newest Detrius without critter, just with a stock Ogre 1.7? Im kinda lost otherwise.

betajaen

18-12-2010 10:04:34

No, I'm afraid not. Critter is based upon "OGRE3DRenderSystem" which was the defacto Ogre binding code for Bloody Mess. There isn't many API name changes between the too.

But you can use NxOgre and Ogre without Critter, you'll have to write the code yourself. It isn't terribly difficult, just a setPosition/setOrientation here and there.