How to create a soft body. Detritus

dronbas

24-12-2010 11:10:25

I'm sorry for such a question. The question is how to create a soft body mesh. As I understand the current version of Flour cannot create soft body meshes. I also tried to use NxMeshData->cook and specify soft body mesh type, but it generated an empty file.
What is the right way to create soft body mesh?

betajaen

24-12-2010 11:56:43

NxOgre doesn't support them. Or at least I don't. I honestly don't know if the current SoftBody code works or not, and if situations change I probably will never support them. Due to uninterest and difficulty of creating an effective wrapper and fileformat.

You could try cooking it via ManualMesh.

jarwulf

25-12-2010 22:40:16

and if situations change I probably will never support them. Due to uninterest and difficulty of creating an effective wrapper and fileformat.

You could try cooking it via ManualMesh.



that would suck. Anyone who is serious about game physics will probably want to eventually try something with softbodies. Its not like something you can fake.

betajaen

26-12-2010 09:42:45

They aren't that special, and pressurised cloth is pretty much the same.