moving static mesh

hvalola

01-03-2011 09:26:25

hi

i want to move static mesh using keyboard input but not using force.
i only want to make collisions with other static meshes .
how to do that

betajaen

01-03-2011 12:55:41

Static by the physics sense means it never moves - ever.

Even if it did move, Triangle Meshes can't collide with each other. It's a limitation of PhysX and far as I know of all collision libraries and physics engines. It's just too difficult to compute collisions that way.



What are you trying to achieve? Perhaps I can suggest an alternative way.

hvalola

03-03-2011 03:02:39

hi

I have a server that calculates positions of a ship. there are rocks and other ships on t he way
i just want to check the collisions

thanks in advance