SniperBinaire
15-04-2011 06:38:48
Hi everyone !
I've got a quite stupid problem,as I'm discovering the Detritus version (yes I've been working for a while with bloody mess).
I'm just wondering how can I have an access to the Ogre particles rendered with the Enums::FluidType_OgreParticle option, because I want to have bigger particles. (With the final aim to reduce the number of particles, as I'm actually simulating a waterfall)
So do you how can I increase the size of the particles ?
And another thing : I don't understand how to tweak the emission direction of the emitter, as I've seen a mPose field, bus not an orientation one.
Last thing, in the emitter description, the tutorial said :
But the mDimensionZ don't exist, why ?
I've got a quite stupid problem,as I'm discovering the Detritus version (yes I've been working for a while with bloody mess).
I'm just wondering how can I have an access to the Ogre particles rendered with the Enums::FluidType_OgreParticle option, because I want to have bigger particles. (With the final aim to reduce the number of particles, as I'm actually simulating a waterfall)
So do you how can I increase the size of the particles ?
And another thing : I don't understand how to tweak the emission direction of the emitter, as I've seen a mPose field, bus not an orientation one.
Last thing, in the emitter description, the tutorial said :
edesc.mDimensionX = 0.2f;
edesc.mDimensionY = 0.2f;
But the mDimensionZ don't exist, why ?