lambert35?

__bf_ddc__

11-07-2006 14:56:11

Hi, I recently upgraded to the new PhysX "MUST INSTALL" build, and as soon as I ran my program w/the new SDK installed all hell broke loose. I fixed most things, but in my OGRE.log I get some strange things I didn't get before:
09:31:02: Mesh: Loading _____.mesh.
09:31:02: Can't assign material lambert35 to SubEntity of entity_49 because this Material does not exist. Have you forgotten to define it in a .material script?
09:31:03: Texture: _____: Loading 1 faces(PF_B8G8R8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
09:31:03: Can't assign material lambert35 to SubEntity of nxOgreEntity.1 because this Material does not exist. Have you forgotten to define it in a .material script?
09:31:03: 5

I've never seen this lambert35 material defined in any .material scripts ever in any of my directories, so where's this defined?
Also for some reason, some of the simple number formats and StringConverter operations were messed up in my GUI once I reinstalled this new build.
Any help would be appreciated.

betajaen

11-07-2006 18:26:17

Odd. I haven't heard of anything like that before.

Could it be an Ogre issue? Are you on Dagon?

__bf_ddc__

11-07-2006 19:53:27

Yep-- I'm on Dagon.
I haven't seen this either until reinstalling the new PhysX. :(

betajaen

11-07-2006 19:55:50

Tried reinstalling Dagon?

__bf_ddc__

11-07-2006 21:02:55

Yeah; still nothin'. Oh well. =/

betajaen

11-07-2006 22:26:36

That is insane.

The other thing is: I'd reinstall NxOgre.

Also, you get this with all the tutorials? What about the Ogre samples?