i have unreal scene!!

ahmadi

23-08-2006 15:13:11

Hi,
now my scene is unreal and all object are low mass same as space scene!!
i need to increase mass of my object how can i do that?
or other setting that do my scene real. :D

DaCracker

23-08-2006 15:56:50

or you can try to increase the gravity with:
nxOgre::scene::hasGravity(ForceVector);
:D

M@gg!

23-08-2006 18:22:09

For increasing in local areas you can use triggers.

For a single body you can use vertical forces.

ahmadi

23-08-2006 18:23:27

or you can try to increase the gravity with:
nxOgre::scene::hasGravity(ForceVector);
:D

ya, but my objects are tremble(with some rolls) and dont stop, always want pass my terrain to move down!!!!
its also is not real, i need to set mass.
i dont want change gravity. !

To m@gg! :
also i dont want use force manually i think betajaen in NxOgre have a way to i set mass. if i use force (with trigger or without trigger ) mean that i create mass manually , and its not good . :roll:

betajaen

23-08-2006 18:40:07

Increase the density, and to stop them rolling increase the friction and damping.

M@gg!

23-08-2006 18:40:28


To m@gg! :
also i dont want use force manually i think betajaen in NxOgre have a way to i set mass. if i use force (with trigger or without trigger ) mean that i create mass manually , and its not good . :roll:


Depends on what you wana do!

ahmadi

23-08-2006 19:08:13

Increase the density, and to stop them rolling increase the friction and damping.
ok, now i can stop some rolling, but if i increase density, i can not sense any change even if i change density=1000 !!