M@gg!
27-08-2006 18:56:53
Hi Betajean,
I found this threadin the Ogre Main forum. May be this post is affecting NxOgre, too!??
I found this threadin the Ogre Main forum. May be this post is affecting NxOgre, too!??
actually I've always had nasty camera flicker and it was because I'm using ogreNewt which updates the positions of object in it's own framelistener, but my camera positioning code is in the main framelistener. So I ripped it out and manually update ogreNewt right before I position the camera and it's fine now. I believe it's because the order in which framelisteners are run isn't guaranteed