anear
16-05-2007 14:04:50
In my last simulation, I used contact report between a kinematic body and a dynamic body, and it worked fine. Now I'm working on a new simulation which need contact report between two kinematic bodies, e.g. a swimming fish and a hand, both are kinematic.
Once I changed the dynamic body in the working simulation to kinematic, the contact report doesn't work. The code in the onTouch() method is not executed.
I'm wondering if I can use contact report between two kinematic bodies, or I have to use Ogre's bounding box to implement this.
Once I changed the dynamic body in the working simulation to kinematic, the contact report doesn't work. The code in the onTouch() method is not executed.
I'm wondering if I can use contact report between two kinematic bodies, or I have to use Ogre's bounding box to implement this.