alejandro
16-07-2007 19:43:24
hi , i am moving the character with this code :
case DR_Forward:
mNextMovementDirection += NxVec3Axis[NX_X]* vel * evt.timeSinceLastFrame;
when i tested in debug , its move diferent than when i tested in release mode.
i thing since timeSinceLastFrame is more big in debug mode, its increase more the velocity.
how can i move the object, first for view the same in release and debug mode and second for view the same in diferents computers
case DR_Forward:
mNextMovementDirection += NxVec3Axis[NX_X]* vel * evt.timeSinceLastFrame;
when i tested in debug , its move diferent than when i tested in release mode.
i thing since timeSinceLastFrame is more big in debug mode, its increase more the velocity.
how can i move the object, first for view the same in release and debug mode and second for view the same in diferents computers