Pottej
01-08-2007 16:33:57
Hey guys,
Whilst developing our game we found that we were getting really odd slow down problems when characters moved near dynamic objects. We think we have isolated the problem to the mMove_MinDistance being undefined in NxCharacter.cpp
We set it to 0.001 and it totally got rid of all frame rate issues. I just thought I'd mention here that I think itd be a good idea if this variable was included in the character parameters, and a sensible default set.
If we're just using the character controller wrong, please tell me
Pottej
Whilst developing our game we found that we were getting really odd slow down problems when characters moved near dynamic objects. We think we have isolated the problem to the mMove_MinDistance being undefined in NxCharacter.cpp
We set it to 0.001 and it totally got rid of all frame rate issues. I just thought I'd mention here that I think itd be a good idea if this variable was included in the character parameters, and a sensible default set.
If we're just using the character controller wrong, please tell me
Pottej