Rhys
03-09-2007 04:24:59
I hope this wasn't posted before ^^ (Well, I didn't found it).
I don't know for sure if it is my fault, but there seems to be a memory leak (well, two of them) when creating new NxOgre World with the last revision (34).
I would be glad if somebody could confirm that...otherwise I had to search for the error
Additional info:
The memory leaks are caused by exactly this line, but they are not related to each other (one at 0x0053E758 and one at 0x0B7C3260 in my last run, both with 00 00 00 ... memory at this position).
I don't know for sure if it is my fault, but there seems to be a memory leak (well, two of them) when creating new NxOgre World with the last revision (34).
pWorld = new NxOgre:World();
I would be glad if somebody could confirm that...otherwise I had to search for the error
Additional info:
The memory leaks are caused by exactly this line, but they are not related to each other (one at 0x0053E758 and one at 0x0B7C3260 in my last run, both with 00 00 00 ... memory at this position).