fzh
21-01-2008 08:08:21
hi, just a quick question.
In function onCharacterHit(Character*, Actor*, Shape*, ActorGroup*, const NxControllersHit& h) and onActorHit, in characterhitreport, I understand that NxControllersHit& returns the pairs of character/actor in collision, but what is the usage of the pointers in the first 4 parameters?
In function onCharacterHit(Character*, Actor*, Shape*, ActorGroup*, const NxControllersHit& h) and onActorHit, in characterhitreport, I understand that NxControllersHit& returns the pairs of character/actor in collision, but what is the usage of the pointers in the first 4 parameters?