CharacterHitReport

fzh

21-01-2008 08:08:21

hi, just a quick question.

In function onCharacterHit(Character*, Actor*, Shape*, ActorGroup*, const NxControllersHit& h) and onActorHit, in characterhitreport, I understand that NxControllersHit& returns the pairs of character/actor in collision, but what is the usage of the pointers in the first 4 parameters?

betajaen

21-01-2008 11:20:28

So you don't have to cast them from the CharacterHitReport.

fzh

21-01-2008 11:44:36

ok i see, thanks.