TriangleMeshShape to TriangleMeshShape Collision Response

svenjoehansen

11-04-2008 16:38:42

Hello, I was just wondering if it is possible to have two TriangleMeshShape Bodies collide?

At the moment, using version 0.9-38 I have tried it, but no dice...

I have tried the following code to create the bodies and they collide with the world floor but not each other:

Body *b = mScene->createBody("cube.1m.mesh",new TriangleMeshShape("cube.1m.mesh"), Vector3(0,20,0), "mass: 1, density: 1");

pls help!? :o

betajaen

11-04-2008 17:40:04

No.

svenjoehansen

11-04-2008 18:48:23

ok thanks