almondega
05-09-2008 01:57:43
hi
1. how can i show a static actor to debug?
i can see only dynamics
2. its possible in NxOgre to use the .mesh to detect colision?
like if i have a house, and want it to have colision, instead to do a actor-house with the primitives
tks
1. how can i show a static actor to debug?
i can see only dynamics
2. its possible in NxOgre to use the .mesh to detect colision?
like if i have a house, and want it to have colision, instead to do a actor-house with the primitives
tks