Kim2
25-11-2008 21:47:27
I've been messing around with this tool which allows you to import an obj file and decompose it into many small convex hulls to form a very accurate compound collision.
http://www.amillionpixels.us/toolkit.html
But it exports in .nxb and I can't seem to find any information about loading this format into physx. Can you guys tell me anything about it?
http://www.amillionpixels.us/toolkit.html
But it exports in .nxb and I can't seem to find any information about loading this format into physx. Can you guys tell me anything about it?