NxOgre + Codeblocks + MinGW + Windows

victorramon

24-12-2008 19:03:24

I've already searched along google and Ogre forums and would like if is still not possible to use this combination (NxOgre+Codeblocks+MinGW+Windows).

Since I'm mainly interested in cross-platform code, Visual C++ compiler wouldn't be the best option for me...

It's weird if stiill there's not a PhysX SDK for windows that uses MinGW, since there's already a SDK version for Linux...

icaromotta

15-02-2009 01:36:55

I'm in the same situation.

jacmoe

15-02-2009 06:35:48

Unless you want to cross-compile, there's absolutely no reason at all to use MinGW on Windows.
Use the free VC Express.
I use it, and it is a very capable compiler.
And yes: all my projects are cross-platform and developed (by me) on Linux too.

betajaen

15-02-2009 09:59:24

C++ is cross-platform and it is almost no difference to what compiler your using. You should use Visual Studio, it's the best IDE for Windows, and the PhysX linker files were built by Visual Studio, although I imagine it has been done before; I would imagine mixing those with a MinGW compiler will bring up some problems. Besides working between Linux and Windows in different IDEs isn't a problem; many Linux IDEs can open Visual Studio solution and project files.



Rant

Who left the door open? You know Jacmoe will wander in and make a mess. :P

icaromotta

15-02-2009 13:21:23

Ok. :(