vandamme
30-12-2006 18:11:19
I have build a 3D object made by 729 little cubes (each have 24 vertices) with no texturing and using the ManualObject method for each little cube.
Though, when I run the application in debug mode, the average frame rate is about 2 or 3 (30 in release mode).
I don't understand why I have such a low FPS (the scene is really not complicated : no animation, no textures) and my graphic card is a Radeon 9800 (the Mogre demos runs fine even in debug mode).
Though, when I run the application in debug mode, the average frame rate is about 2 or 3 (30 in release mode).
I don't understand why I have such a low FPS (the scene is really not complicated : no animation, no textures) and my graphic card is a Radeon 9800 (the Mogre demos runs fine even in debug mode).