alexphi
15-03-2007 20:24:48
Hi everybody. I've been using Mogre for a while, however I haven't gone through all the documentation and the engine capabilities yet. I'm working in a 3D environment project where I need to modify the objects' structure according to the collisions or intersections between them.
Is there any way to modify the geometric shape of an object (mesh) in the scene? I'm guessing that, maybe, this can be done by using or manipulating the vertex data, but I don't have any idea about how to do that yet.
Let's say, for example, that I want to simulate the action of a drill over some box, and I want the hole to appear dynamically. Does anybody know how I can do something like that? Even else, can I do that in Mogre?
Any help would be greatly appreciated.
Alexphi
Is there any way to modify the geometric shape of an object (mesh) in the scene? I'm guessing that, maybe, this can be done by using or manipulating the vertex data, but I don't have any idea about how to do that yet.
Let's say, for example, that I want to simulate the action of a drill over some box, and I want the hole to appear dynamically. Does anybody know how I can do something like that? Even else, can I do that in Mogre?
Any help would be greatly appreciated.
Alexphi