Blackbeard
26-03-2007 15:14:15
I want to do a simple line pick..ray->object returns position where ray intersects.
Did a look at Newton but couldnt find that feature.
So, are there any "simple" collision libs for C# out?
For Ogre it seems theres something called OPCODE, but its C++ only?
Did a look at Newton but couldnt find that feature.
So, are there any "simple" collision libs for C# out?
For Ogre it seems theres something called OPCODE, but its C++ only?