nazgul42
17-02-2008 21:54:40
When I use this code to render a textured quad, it works fine:
but when I use this code, nothing shows:
obj.Begin(material, RenderOperation.OperationTypes.OT_TRIANGLE_STRIP);
obj.Position(-100, 100, 0);
obj.TextureCoord(0, 0);
obj.Position(-100, -100, 0);
obj.TextureCoord(0, 1);
obj.Position(100, -100, 0);
obj.TextureCoord(1, 1);
obj.Position(100, 100, 0);
obj.TextureCoord(1, 0);
obj.Index(0);
obj.Index(1);
obj.Index(2);
obj.Index(3);
obj.Index(0);
obj.End();
but when I use this code, nothing shows:
obj.Begin(material, RenderOperation.OperationTypes.OT_TRIANGLE_STRIP);
obj.Position(-100, 0, -100);
obj.TextureCoord(0, 0);
obj.Position(-100, 0, 100);
obj.TextureCoord(0, 1);
obj.Position(100, 0, 100);
obj.TextureCoord(1, 1);
obj.Position(100, 0, -100);
obj.TextureCoord(1, 0);
obj.Index(0);
obj.Index(1);
obj.Index(2);
obj.Index(3);
obj.Index(0);
obj.End();