feanor91
24-10-2008 09:38:02
Hello
What I want to do is to precalculate animation of a man. For this, I have key points to move from one to another, but, sometimes, I have to have my man to do circle so I have to compute a centre for that circle, sometime on his letf sometimes on is right. I use comptutation on square triangle to do that. All work fine, exept when my man change direction that's it look to ther worl axes or from the worl axes. It's more matématical problem than ogre problem but if I post here is perhaps there is some function that I don't know in mogre that can achieve some of my question like changing repere or stuff like that. I try to put sphere attach to my man, but during computation, my man don't move so I have no notion of position or orientation of my man....HELP!
What I want to do is to precalculate animation of a man. For this, I have key points to move from one to another, but, sometimes, I have to have my man to do circle so I have to compute a centre for that circle, sometime on his letf sometimes on is right. I use comptutation on square triangle to do that. All work fine, exept when my man change direction that's it look to ther worl axes or from the worl axes. It's more matématical problem than ogre problem but if I post here is perhaps there is some function that I don't know in mogre that can achieve some of my question like changing repere or stuff like that. I try to put sphere attach to my man, but during computation, my man don't move so I have no notion of position or orientation of my man....HELP!