2 doubts about the blender and mogre?

satangoss

27-11-2008 21:24:46

Working with the blender and export a scene with the 3D objects sceneExporter with ogreMeshExporter.

My first question is how can I work with a mesh within a scene, for example how can I increase the size of an mesh from the scene?

The second question is how can I work with animation with skeleton exported from blender?

Bekas

04-12-2008 19:24:15

My first question is how can I work with a mesh within a scene, for example how can I increase the size of an mesh from the scene?
You can increase the size of the SceneNode that the mesh is attached to.

mcaden

04-12-2008 20:19:35


The second question is how can I work with animation with skeleton exported from blender?


A bit vague there.

If you're asking about playing the animation you simply enable the AnimationState and call the AddTime function.

If you're talking about editing it programmatically then you mess around with the bones.

mesh and skeleton files are the same whether you export them from Blender, 3ds, maya, or anything else.