christianshiel
21-06-2013 08:03:14
I'm using one of the provided examples in the bulletsharp demos - ConcaveRaycast demo.
I want to have a mesh that is a terrain say 500x500 verts. However when I make a mesh that exceeds 50x50 with this example program the framerate drop to 6-7.
Is my approach suitable? ie Am I using a suitable component for a terrain mesh?
Am I missing out on how to optimise something hence the slow FPS?
I want to have a mesh that is a terrain say 500x500 verts. However when I make a mesh that exceeds 50x50 with this example program the framerate drop to 6-7.
Is my approach suitable? ie Am I using a suitable component for a terrain mesh?
Am I missing out on how to optimise something hence the slow FPS?