simed
22-07-2013 12:38:14
Hi,
As I posted here (http://www.ogre3d.org/forums/viewtopic.php?f=21&t=78475) I am considering using bullet in an iOS/Windows Ogre project for 3D collision detection. It seems using OgreBullet would be best if I go with bullet, so what is the situation regarding OgreBullet - iOS compatibility, build configurations, etc? Am I on my own? Has anyone even used OgreBullet on iOS before?
Thankyou.
As I posted here (http://www.ogre3d.org/forums/viewtopic.php?f=21&t=78475) I am considering using bullet in an iOS/Windows Ogre project for 3D collision detection. It seems using OgreBullet would be best if I go with bullet, so what is the situation regarding OgreBullet - iOS compatibility, build configurations, etc? Am I on my own? Has anyone even used OgreBullet on iOS before?
Thankyou.