dreamig
11-11-2013 08:05:59
Hi,
i never used physics in my app, and i don't know anything about that
i have character (.skeleton and .mesh) i load it in ogre
so i want use phisics to control it's animation
but as first step i must define the "Mass and inertial parameters"
did i must define them manually? if yes i will based on what ?
if bullet do that ? how it do that
i never used physics in my app, and i don't know anything about that
i have character (.skeleton and .mesh) i load it in ogre
so i want use phisics to control it's animation
but as first step i must define the "Mass and inertial parameters"
did i must define them manually? if yes i will based on what ?
if bullet do that ? how it do that