farrukh50
02-01-2014 17:44:50
Im trying to find a collision between 2 rigidbodies in ogrebullet and the wiki has this example
struct ContactSensorCallback : public btCollisionWorld::ContactResultCallback {
ContactSensorCallback(btRigidBody& tgtBody)
: btCollisionWorld::ContactResultCallback(), body(tgtBody) { }
}
I cant pass a OgreBUlletDynamics::RigidBody to this as its asking for a btRigidBody and if I change it to OgreBUlletDynamics::RigidBody then I start getting errors.
Any help please
http://bulletphysics.org/mediawiki-1.5.8/index.php/Collision_Callbacks_and_Triggers
struct ContactSensorCallback : public btCollisionWorld::ContactResultCallback {
ContactSensorCallback(btRigidBody& tgtBody)
: btCollisionWorld::ContactResultCallback(), body(tgtBody) { }
}
I cant pass a OgreBUlletDynamics::RigidBody to this as its asking for a btRigidBody and if I change it to OgreBUlletDynamics::RigidBody then I start getting errors.
Any help please