Ogre + Bullet 3.x multiplatform

p-i-

23-02-2015 00:06:35

I'm looking at building Ogre+Bullet into JUCE (http://www.juce.com).
JUCE is a multiplatform C++ framework (Windows, OSX, Linux, Android, iOS).

What work is required to build Ogre to these 5 platforms?
And what work is required to extend Ogre with Bullet?

Would it be possible to build from source for both?

Could anyone provide a basic overview/roadmap so I can figure out how much work is involved?

π

PS I haven't managed to find any information about Ogre+Bullet3